I don’t see it via zypper search, which is expected, because I was under the impression that it wouldn’t be possible due to its license appearing to require authenticated access. However, Arch provides it on the AUR: [1]
Unreal Engine 5 is available in the AUR as the unreal-engine package.
Whether it’s [F]OSS, IDK. However, it is OSS, so it should be as “simple” maintenance-wise as merely compiling it, unlike some other proprietary packages. Irrespective, I’m aware that SUSE provides a proprietary repository for this purpose.
@hcvv, you’re not bothering me. I only asked at Arch’s forum because you’d advised me to, which I’m glad for.
I asked here because although the AUR is an example of where it’s been packaged, I’m interested in whether the UE5 project, with its source and binary access restrictions, is packagable on OSTW’s repositories, OSS or otherwise.
In retrospect, though, Epic Asset Manager probably provides the closest that one can get, since the way the AUR installation process adheres to the license restriction is by having quite an interactive download process.
The reason I’ve asked this question, here or not, is to have a native UE5 package, since that would save me a lot of time, by reducing the amount of manual dependency management I need to conduct.
It seems reasonable to me tbh. AUR is a community repo, and we have those over here too. It doesn’t seem unreasonable to ask if having it available in the packman repo is possible for the same reasons it’s possible in the AUR.