I had gotten the native Linux version of Limbo, by Playdead, directly from the Humble Bundle website since a while ago (I don’t have Steam installed); just now tried to run it.
FWIW, the installer file’s name is “Limbo-Linux-2014-06-08.sh”.
This is certainly a 32bit game.
As as the title says, I’m just getting SDL errors.
Here’s console outputs, which include all repositories, what I tried -and the errors-, and what packages I have installed.
https://paste.opensuse.org/view//59500063
As seen, I also installed the corresponding 32bit versions of all SDL packages installed.
And here’s complete output of glxinfo, which I included since I suspect it may be necessary after my long searches around internet looking for info about my problem.
https://paste.opensuse.org/view//94789201
After looking for the SDL errors around internet, I saw many websites just blamed old GPUs not supporting a minimum OpenGL version. But I really don’t think this is the case. I also tried the game on an older crappy laptop with Leap 42.3, Mesa 17.0.x, and Intel graphics driver i915, which doesn’t even support OpenGL 3.x; and in this laptop Limbo ran perfectly out of the box.
Oh, and I tried another SDL2 game -supertux2 in this case-, and it also ran very well.
Could anyone help with this?
Thanks beforehand.