Any good image editor software?

hi, i wondering about image/photo edition softwares under linux.

i would need a good software with multiple layer capabilities, with cohesive, simple, logic interface, with basic and complex image manipulation mechanisms.

my favorit image editor software was an older version of paint shop pro, but thats for windows. at this time, lets restrict us only on linux (native) softwares.

if somebody knows a really good software, please inform me. below, i shortly explain my experiences and oppinions about the softwares i alreday tryed.

GIMP:
the most popular overhyped image edition software for linux: and possible the most worst. unusable, overcomplicated menus whose does not even properly can perform they goals, buggy interface, annoying, UGLY apperance, buggy menu elements, slow, seems like the whole software is puzzled over different incohesive plugins, no cohesive interface, illogical menus, uncomfortable, ugly design, useless software for serious work. i wasnt able to find any positive about this software.
rate: 0/10

mtpaint:
wanabe mspaint clone, but even the paint in windows 3.1 is better and usable than this one. the software feels like if some middle-scool programmer wrote it as a homework in 1996. not confortable at all.
rate: 0/10

kolourpaint:
an usable replica of mspaint, however, the left menu is still very anoying, tool cursor icons does not shown, causing confusion. but the software is uable at last. however, its still just a paint clone, no serious photo editing possible with it, so its not really usable in realworld problems, except 10 year old kids to paint houses.
rate: 2/10

paint dot net:
linux version is buggy, menu elements falling apart from moving the windows, for example, some elements may disappear and pop-up instantly, panels vibrating annoying and useless.
rate: 0/10

pinta:
little brother of paint dot net, its comfortable. menus are simply and easy, its the only really usable and tolerable image editor software for linux. it have layer and proper tool parameters, have no useless functions, only the required and serious ones. BUT it have leaks some necessary features: you cant specify alpha value for the painter tool, and its constantly overlaps without transparency, you cant focus the colorisation power to center, or to continously lose the power of your brush when you painting with it. also lacks every kind of retouch functions, wich is a very serious flaw.
rate: 4/10

so this 5 software i tryed, however, neither of it is a heavyweight software that can use for serious work and/or just pure photo manipulation to hide your acnes before you upload it to facebook.

the best i like is pinta, maybe it have some plugins somewhere/somehow to add those missing functionality (i dubt), but i not yet was able to play around long with it

if anybody knows a GOOD and REALIBLE image edition software for linux, wich is usable in reality, please let me know, and also, write some description about it about the personal experice of that software.

On 2012-12-26 15:16, Geri lgfx wrote:
>
> hi, i wondering about image/photo edition softwares under linux.

> GIMP:
> the most popular overhyped image edition software for linux: and
> possible the most worst. unusable, overcomplicated menus whose does not
> even properly can perform they goals, buggy interface, annoying, UGLY
> apperance, buggy menu elements, slow, seems like the whole software is
> puzzled over different incohesive plugins, no cohesive interface,
> illogical menus, uncomfortable, ugly design, useless software for
> serious work. i wasnt able to find any positive about this software.
> rate: 0/10

Then I stop here, because I consider Gimp to be a wonderful piece of
software.


Cheers / Saludos,

Carlos E. R.
(from 11.4, with Evergreen, x86_64 “Celadon” (Minas Tirith))

showfoto in combination with gimp
I use these two applications whenever I take photos for background and material textures to be used for work.

There is a fine line between being a critic and just going out of your way to be rude. It is not my place to lecture you; I can honestly say I have little desire to give you any answer. I have also managed to do great work using gimp even though I have little talent in digital art. So it must be easy to use somehow.

@Geri_lgfx. Are you sure you didn.'t mean to post this in Soapbox?

And I even doubt it would be useful there.

I will move this to Soapbox and see what others think.

Closed until moved.

Open again.

guys, you missed krita, my favorite image manipulation tool , similar to paint.net

there are a number of commercial image (both static and ‘film’) Linux
applications available to the professional image communities…for
example, the “big names” in Hollywood (both film and TV) use commercial
applications running in Linux (not sure, but i think those you named are
mostly home user/Window app, not usable in those settings…

i am sure they far exceed the capabilities and useability of the amateur
apps you mention…

and they are available to anyone, at a price…


dd

i installed this one.

seems very nice, cohesive, looks good, fast, have proper brush handling, capable of simulating like 60 kind of brush, also have layer support, and a lot of neat features, like selecting by brush, retouch function (called ,bumpmap’') is a bit strange, but will do the job.

i would rate this at 8/10

i will continue using this software, since its more superior than the previous ones

thank you for the hint

On Wed, 26 Dec 2012 17:16:03 +0000, Geri lgfx wrote:

> seems very nice, cohesive, looks good, fast, have proper brush handling,
> capable of simulating like 60 kind of brush, also have layer support,
> and a lot of neat features, like selecting by brush, retouch function
> (called ,erase’’) is a bit strange, but will do the job.

It strikes me that it would be more useful rather than slamming the
software you dislike to state what your actual requirements are with
specificity. Or put another way, instead of “proper layer handling”,
state what your goal is - what is it you’re trying to accomplish?
Editing a photo? Creating anime-style art?

I use the Gimp myself rather a lot, and I find it to be a very capable
piece of software. It takes some time to learn properly, and there are
limitations (one of the biggest IMHO is that it doesn’t do greater colour
depth than 24 bits IIRC). One of the things I really like is that it
understands the pressure and tilt sensors from my Wacom tablet. I’m no
artist, but it’s nice to be able to use a tool like the tablet when doing
photo editing.

If you think Gimp’s UI is cryptic and difficult to use, try looking at
Blender (especially earlier versions - the 2.65a release I’m using now
actually has a very easy to use interface I find). It’s not strictly
image editing software (it’s a full-blown industrial-grade 3D modeler/
renderer suitable for creating movies with), but it does have some good
capabilities for applying effects to images using its compositor.

So as others suggested, instead of being so negative about the software
you don’t like, describe what you’re trying to do, and if the software
you don’t like can do it, maybe try learning a little bit about how it
can accomplish your goals instead of discounting it outright because
you’ve developed some deep-seated hatred of it for some reason.

Jim


Jim Henderson
openSUSE Forums Administrator
Forum Use Terms & Conditions at http://tinyurl.com/openSUSE-T-C

I like pinta(light weight and low in features)
Just what i need
mypaint looks good on paper software.opensuse.org:

+1 for blender. Me too is using the 2.65a, the built in raytrace rendering (cycles)
is kind of cool.

On Thu, 27 Dec 2012 00:56:01 +0000, conram wrote:

> +1 for blender. Me too is using the 2.65a, the built in raytrace
> rendering (cycles)
> is kind of cool.

I’ve found the quality of render from Cycles is really very good. I like
the idea of objects as light sources, and the reflection seems very
realistic. I also find that I can generate much better textures with it
(I’ve been a long-time POV-Ray user, though mostly for tinkering - but
I’ve never been good at textures).

I’ve also been quite amazed at the physics simulation capabilities. Been
playing with the fluid dynamics simulator a bit the last week or so and
really like how intuitive it is.

Jim


Jim Henderson
openSUSE Forums Administrator
Forum Use Terms & Conditions at http://tinyurl.com/openSUSE-T-C

Cycles is fast. I’m in to architectural illustration. I’m not really a long time blender user.
But seeing it’s capabilities I strive hard to learn it and now I can see some fruits of my hard earned labor.:slight_smile:

On Thu, 27 Dec 2012 02:16:01 +0000, conram wrote:

> Cycles is fast. I’m in to architectural illustration. I’m not really a
> long time blender user.

I like the iteration capability - with the preview, you can set the
iterations to 0 and let it run to see how far you need to let the final
render run. I was having some trouble with fluids coming out grainy, so
did that and found I needed to set the render to a much larger render
depth (I tried 2048 and that resolved it nicely).

> But seeing it’s capabilities I strive hard to learn it and now I can see
> some fruits of my hard earned labor.:slight_smile:

That’s the best part about doing this, I find - I’m playing with a simple
fluid simulation right now (dropping a ball of water into an open cube),
going to try animating it. If the past is any indication, it’ll probably
take a week to render properly, might have to break the job into two
parts and render across two separate machines. :slight_smile:

Jim


Jim Henderson
openSUSE Forums Administrator
Forum Use Terms & Conditions at http://tinyurl.com/openSUSE-T-C

If you are using gpu it might help to make the rendering go faster by setting the tile to 256 x 256 or if using the cpu set tile to 16 x 16 it is under performance.

On Thu, 27 Dec 2012 04:36:01 +0000, conram wrote:

> If you are using gpu it might help to make the rendering go faster by
> setting the tile to 256 x 256 or if using the cpu set tile to 16 x 16 it
> is under performance.

Unfortunately, neither system has CUDA support (seems to be an nVidia
thing with the prop. drivers; one system is Intel graphics, and one is
ATI, but Catalyst doesn’t work on it).

But I hadn’t thought about dropping the tile size to 16x16, I’ll give
that a try. The simulation is still running (trying to do a 4 second
video @ 29.97 fps, so about 100 frames total to do). That should be done
in the morning.

Jim


Jim Henderson
openSUSE Forums Administrator
Forum Use Terms & Conditions at http://tinyurl.com/openSUSE-T-C