Does any one know why this (and how to deal with):
on a USB-key, mounted as vfat, (I think it’s FAT32) I get some directories in upper-case letters, some others in lower-case letters (from command ls). When I read the same key under windows XP, all appear in upper-case (that’s what I wish, that’s my choice ;-).
when I try to rename one of them (for example “sandbox”):
mv sandbox SANDBOX
I get this answer :
mv: cannot stat `sandbox’: No such file or directory
on a “normal” Linux disc (/tmp for example), it works “normally”.
Your ‘mv’ command should probably fail since windows filesystems are not
case-sensitive but are only case-aware (show the case as they are, but
don’t consider ‘asdf’ and ‘ASDF’ different). Why you are getting an error
about it not showing up, though, is a bit confusing. Maybe vfat has a way
to store the displayed case outside of how it is actual referenced on the
drive. Have you tried file sandbox directly?
Good luck.
didess wrote:
> Hi all!
>
> Does any one know why this (and how to deal with):
>
> on a USB-key, mounted as vfat, (I think it’s FAT32) I get some
> directories in upper-case letters, some others in lower-case letters
> (from command ls). When I read the same key under windows XP, all appear
> in upper-case (that’s what I wish, that’s my choice ;-).
>
> when I try to rename one of them (for example “sandbox”):
> mv sandbox SANDBOX
> I get this answer :
> mv: cannot stat `sandbox’: No such file or directory
>
> on a “normal” Linux disc (/tmp for example), it works “normally”.
>
> Any idea or link to explain ?
>
> Thanks in advance
>
>
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try: create (for example) SANDBOX on a Linux partition (like ext2/3)
and then move or copy it to the vfat and it will stay SANDBOX when
viewed by both Linux and your game OS…
on Linux it will only be accessible as ‘SANDBOX’ (and not also as
‘sandbox’)…but in the deficient file naming ways of Redmond you can
access it as any of the following (and more), but it will always appear only as ‘SANDBOX’:
in other words: in the normal choice limiting ways of Redmond all of
those usable as totally DIFFERENT file names in Linux can be only ONE
in the game environment…