Screen Rotation Problem

Hi @hui thanks for reaching out.
Leaving the bios rotation aside, I should’ve made a note, but yes - 90° displays the monitor correctly in the real world but not virtually, thus giving the wrong rotation on Moonlight for gameplay streaming.

This is not an issue with remote protocols like vnc. It mirrors the correct aspect ratio.

The built-in screen needs connected for sunshine to mirror the display for game streaming via moonlight. Sunshine is the server installed on openSUSE and Moonlight is the client on Android, macOS, etc. There are no options in sunshine to fix rotation leaving me with having to fix it at the os level.

I was attempting the following:
https://www.youtube.com/watch?v=DAovrIaZmb4
https://www.novaspirit.com/2020/03/23/peakago-linux-screen-rotation-fix/

But the main problem is that I can’t move further since the Driver value is empty, as described in the original post.

Would leaving it blank or using amdgpu be okay for writing the rule under /lib/udev/hwdb.d/61-sensor-local.hwdb or similar .hwdb?

Also, would it even be 61-sensor-local.hwdb since they are using debian based distributions, openSUSE does not have a /dev/iio path. I can’t and will not switch to a debian based distribution. All of my work requires an rpm distribution (Autodesk Maya, rpm builds, etc).