nvidia-xconfig: X configuration file generated by nvidia-xconfig
nvidia-xconfig: version 1.0 (buildmeister@builder62) Wed May 27 01:58:49 PDT 2009
/…/
SaX generated X11 config file
Created on: 2009-07-25T12:19:35-0500.
Version: 8.1
Contact: Marcus Schaefer <sax@suse.de>, 2005
Automatically generated by [ISaX] (8.1)
PLEASE DO NOT EDIT THIS FILE!
Section “ServerLayout”
Identifier “Layout[all]”
Screen “Screen[0]” 0 0
InputDevice “Keyboard[0]” “CoreKeyboard”
InputDevice “Mouse[1]” “CorePointer”
Option “Clone” “off”
Option “Xinerama” “off”
EndSection
Section “Files”
InputDevices “/dev/gpmdata”
InputDevices “/dev/input/mice”
FontPath “/usr/share/fonts/misc:unscaled”
FontPath “/usr/share/fonts/local”
FontPath “/usr/share/fonts/75dpi:unscaled”
FontPath “/usr/share/fonts/100dpi:unscaled”
FontPath “/usr/share/fonts/Type1”
FontPath “/usr/share/fonts/URW”
FontPath “/usr/share/fonts/Speedo”
FontPath “/usr/share/fonts/PEX”
FontPath “/usr/share/fonts/cyrillic”
FontPath “/usr/share/fonts/latin2/misc:unscaled”
FontPath “/usr/share/fonts/latin2/75dpi:unscaled”
FontPath “/usr/share/fonts/latin2/100dpi:unscaled”
FontPath “/usr/share/fonts/latin2/Type1”
FontPath “/usr/share/fonts/latin7/75dpi:unscaled”
FontPath “/usr/share/fonts/baekmuk:unscaled”
FontPath “/usr/share/fonts/japanese:unscaled”
FontPath “/usr/share/fonts/kwintv”
FontPath “/usr/share/fonts/truetype”
FontPath “/usr/share/fonts/uni:unscaled”
FontPath “/usr/share/fonts/CID”
FontPath “/usr/share/fonts/ucs/misc:unscaled”
FontPath “/usr/share/fonts/ucs/75dpi:unscaled”
FontPath “/usr/share/fonts/ucs/100dpi:unscaled”
FontPath “/usr/share/fonts/hellas/misc:unscaled”
FontPath “/usr/share/fonts/hellas/75dpi:unscaled”
FontPath “/usr/share/fonts/hellas/100dpi:unscaled”
FontPath “/usr/share/fonts/hellas/Type1”
FontPath “/usr/share/fonts/misc/sgi:unscaled”
FontPath “/usr/share/fonts/xtest”
FontPath “/opt/kde3/share/fonts”
EndSection
Section “Module”
Load “dbe”
Load “freetype”
Load “extmod”
Load “glx”
EndSection
Section “ServerFlags”
Option “AllowMouseOpenFail” “on”
Option “ZapWarning” “on”
EndSection
Section “InputDevice”
Identifier “Keyboard[0]”
Driver “kbd”
Option “Protocol” “Standard”
Option “XkbLayout” “us”
Option “XkbModel” “microsoftpro”
Option “XkbRules” “xfree86”
EndSection
Section “InputDevice”
Identifier “Mouse[1]”
Driver “mouse”
Option “Buttons” “5”
Option “Device” “/dev/input/mice”
Option “Name” “ImPS/2 Generic Wheel Mouse”
Option “Protocol” “explorerps/2”
Option “Vendor” “Sysp”
Option “ZAxisMapping” “4 5”
EndSection
Section “Modes”
Identifier “Modes[0]”
ModeLine “1280x1024” 108 1280 1328 1440 1688 1024 1025 1028 1066 +hsync +vsync
EndSection
Section “Monitor”
Identifier “Monitor[0]”
VendorName “SAM”
ModelName “SAMSUNG SYNCMASTER”
UseModes “Modes[0]”
DisplaySize 338 270
HorizSync 30.0 - 81.0
VertRefresh 43.0 - 76.0
Option “CalcAlgorithm” “XServerPool”
Option “DPMS”
Option “PreferredMode” “1280x1024”
EndSection
Section “Device”
Identifier “Device[0]”
Driver “nvidia”
VendorName “NVidia”
BoardName “Quadro FX 540”
EndSection
Section “Screen”
Identifier “Screen[0]”
Device “Device[0]”
Monitor “Monitor[0]”
DefaultDepth 24
SubSection “Display”
Depth 15
Modes “1280x1024” “1024x768” “800x600”
EndSubSection
SubSection “Display”
Depth 16
Modes “1280x1024” “1024x768” “800x600”
EndSubSection
SubSection “Display”
Depth 24
Modes “1280x1024” “1024x768” “800x600”
EndSubSection
SubSection “Display”
Depth 8
Modes “1280x1024” “1024x768” “800x600”
EndSubSection
EndSection
Section “Extensions”
Option “Composite” “on”
EndSection
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_texture_from_pixmap, GLX_ARB_create_context, GLX_ARB_multisample,
GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_NV_swap_group
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_ARB_create_context, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,
GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,
GLX_NV_present_video, GLX_NV_multisample_coverage
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_texture_from_pixmap, GLX_ARB_create_context, GLX_ARB_multisample,
GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_NV_swap_group,
GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro FX 540/PCI/SSE2
OpenGL version string: 2.1.2 NVIDIA 185.18.14
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_framebuffer_object, GL_ARB_imaging, GL_ARB_map_buffer_range,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_ATI_draw_buffers, GL_ATI_texture_float, GL_ATI_texture_mirror_once,
GL_S3_s3tc, GL_EXT_texture_env_add, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_Cg_shader, GL_EXT_depth_bounds_test,
GL_EXT_direct_state_access, GL_EXT_draw_range_elements, GL_EXT_fog_coord,
GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_swizzle,
GL_EXT_timer_query, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_copy_depth_to_color,
GL_NV_depth_clamp, GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,
GL_NV_fragment_program, GL_NV_fragment_program_option,
GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,
GL_NV_half_float, GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
i can’t spot anything wrong. the only errors being logged now are some missing fonts.