I’ve reported a bug with the sound support on 11.4 (using my nVidia integrated device) and it is being dealt with. In the process I got curious about pulse audio.
Having installed paman to manage pulse audio I tried it out and under the “server information” tab I clicked “connect”. The result was “failure: connection refused”. How do I start my pulse audio server then? Could this be the reason that I have no sound despite all indications (from various players) that all is fine?
Thanks - I had pulse audio enabled in YaST when I got the “no server” error, so there is a difference between enabling pulse audio and actually having the server running.
I can start the server from the command line, as suggested, but thought that there would be a way to start it automatically.
Anyway, I have decided to give up on 11.4 and re-install 11.2. Sound is too important for me to give up for such a long time, and it does not look like the support for nVidia on-board devices is quite there yet.