I installed the last nVidia beta driver(after uninstalling the old one from YaST, of course) from the official site. Everything went well, the system is stable and KDE4 seems to run (a little bit)smoother. BUT, i cannot get KWin composite effects working, and more important, most of my games are no longer working too.
This is what i get when i try to run ET: Quake Wars:
...
(1067 files)
/media/Media/Games/Enemy Territory: Quake Wars/base/pak000.pk4 (9350 files)
/media/Media/Games/Enemy Territory: Quake Wars/base/game002.pk4 (3 files)
/media/Media/Games/Enemy Territory: Quake Wars/base/game001.pk4 (11 files)
/media/Media/Games/Enemy Territory: Quake Wars/base/game000.pk4 (3 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
/media/Media/Games/Enemy Territory: Quake Wars/base/z_atw4_b2.pk4 (72 files)
/media/Media/Games/Enemy Territory: Quake Wars/base/z_maridia_b2.pk4 (169 files)
file system initialized.
--------------------------------------
----- Initializing Decls -----
Decompressing the global token cache...3566Kb
------------------------------
couldn't exec 'etqwconfig.cfg'
execing 'localization/english/defaultbinds.cfg'
couldn't exec 'etqwbinds.cfg'
couldn't exec 'autoexec.cfg'
Vendor: Device:
/proc/cpuinfo CPU frequency: 2458.15 MHz
parse /proc/cpuinfo for CPU information
2 logical, 1 physical CPU(s)
detecting video ram (set sys_videoRam on command line to override) ..
found XNVCtrl extension 1.17
Detected
1 2.46 GHz CPU
2000 MB of System memory
256 MB of Video memory on an optimal video architecture
This system qualifies for Normal quality.
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
WARNING: SDL_GL_LoadLibrary libGL.so.1 failed: Failed loading libGL.so.1
execing 'specs/recspec.dat'
execing 'specs/recspec_cpu.dat'
execing 'specs/recspec_gamedetail.dat'
execing 'specs/recspec_gpu.dat'
execing 'specs/recspec_gpudetail.dat'
execing 'specs/recspec_lighting.dat'
execing 'specs/recspec_foliage.dat'
Vendor: Device:
execing 'specs/recspec_foliage.dat'
Opening IP socket: localhost:-1
thread priority set to 1
Failed to open server license code file for reading.
Initializing SDL subsystem
Loading GL driver 'libGL.so.1' through SDL
WARNING: SDL_GL_LoadLibrary libGL.so.1 failed: Failed loading libGL.so.1
------- Initializing renderSystem --------
----- R_InitOpenGL -----
signal caught: 'Segmentation fault', si_code 1
callstack:
0x0
[0x082e6001]
[0x082e340d]
[0xffffe410]
Trying to exit gracefully..
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down SDL subsystem
idRenderSystem::Shutdown()
It seems libGL.so.1 can’t be find in the right place. I don’t know where it have to be, tut there is libGL.so.1 in /usr/lib/ and libGL.so.180.18 in /usr/lib64/…
Anyone experienced something like this?