ms visual studio compiling - conversion to linux - runtime errors - win10

https://videogamemods.com/justcause2/mods/jc2-modding-tools-pack/
https://videogamemods.com/justcause2/mods/just-cause-2-mod-tools-including-gibbed-s-r171/

I’m using the free community visual studio version, adding ‘.net’ support.

I don’t know if i’m allowed to ask for MSVS help here. So, if not I’m asking to how to convert it to linux. Then address the problems of the code.

The first one doesn’t work at all. – I found a version somewhere. The tab file unpack works and the ‘xmltobin’ and ‘bintoxml’ (Just.Cause.2.Tools.rar), but the smallpack results in weapons disappear from blackmarket.

After compiling, I get runtime errors using the first download link.

First, I need someone to find the best opensource which one? If not those, then where do I download it. I need a version that works.

Thanks.

Hi
Have you thought of switching to VSCode instead?

Downloaded using the link. I’ll try compiling it again using this app. Thanks. :slight_smile:

With visual studio, I downloaded the second build tree. It works for conversion of bin<->xml
I’m still have the dlc disappearing weapons bug.

Hi
Hmm, no the rpm (or tarball version) https://code.visualstudio.com/

I’m trying to get all the info together to aid myself and anyone else who wants to help. I’m using the GOG mswin10 version of the game.

Tarball means the linux version of Visual Studio Code? Let me see what I can do with linux and mswin versions of that. I’m a bit busy with x-mas holiday, so I will try to the linux version working.

mswin:
The jar bin editor works, but no search function.

Visual Studio Community
https://visualstudio.microsoft.com/free-developer-offers/

Using the above mswin10 download and using the menu ‘build’ function on the tool package, sln file.

https://videogamemods.com/justcause2/mods/just-cause-2-mod-tools-including-gibbed-s-r171/

The binconvert xml<->bin works, tested in the dropzone folder, plus the jar bin editor.

With the Arc viewer on a tab file, I can export ‘all’ files to a folder - ‘pc_xx_tab’

I make changes to blackmarket file using the bin editor, knowing it works with dropzone.

I use the smallpack command to compress then rename it to ‘pc_xx.tab’. Then copy that file into the DLC folder.

Either, i’m doing the commands wrong or its a bug in code. First, I’m I doing sequence the wrong? Does anyone else get the same problem? (replace xx with the group, example pc_30.tab pc_30.arc)