Hi everyone !
I had an idea but I am not a dev and I can’t doing anything. I don’t know how purpose this idea. You know it exists now desura and in a few weeks steam for linux. But choice of games is really limited. The idea is to create a private instance of OBS for game editors and a market like Ubuntu store, or better a simple pluggin.
- Editors create a txt file where they describe attached sources are an engine or a game, name, categories, and dependencies (pkgconfig)…
- In game domain, a lot of datas are redundant : OBS generates debian/rpm/arch… based spec files.
- When build process is finish, editors submit packages on main repo build service. Contributors verifies the quality of packages then accept or decline the submit.
- Games are available on store. A system like storage services (rapidshare, mega…) generate link to rpm/deb…
Advantages:
- Fully natives (i386/586/686 and x86/64) : repect of FSB
- updates are easier
- all games use an update engine
- work on all distributions
I know it is crazy but with support of important game editors, It could be a reality ! Because this system simplify work of everybody, don’t requires an important contribution of all. I just wan’t to know if some devs could be interest about.
Best regards.
Posophe