On Sat, 27 Jun 2009 06:51:08 +0000, natural_pilot wrote:
>> That’s more what I was asking about. I like x-plane myself (runs on
>> Linux for one thing), but I can see that if you’ve flown the real
>> thing, a simulator program would never come close to the actual
>> experience…
>
> and, i’ve had that discussion (argument?) with some otherwise
> intelligent folks: Is X-Plane/MS Flight Simulator/etc a ‘Game’ or a
> ‘Simulator’?
I think it qualifies as both, to be honest. It’s a game because it’s a
form of entertainment for many users, but it’s a simulator as well
because it is a simulation of something in the real world.
When I was in college, I worked on a software simulation project (not for
flight, but for ATC), and that’s the distinguishing factor for a software
simulator - that it models something in the real world with a high degree
of mathematical accuracy.
X-Plane itself is actually FAA certified for flight training as well -
and can be connected up to hydraulic simulator hardware.
MS Flight Simulator uses a different mathematical approach to the
simulation of flight dynamics than X-Plane does. From what I’ve read,
the tools in X-Plane can (and have) been used to fine-tune the
performance characteristics of aircraft that have actually been designed
and built. That’s not something you would do with a game, but it is
something you’d do with a simulator (fine-tuning an airfoil to optimize
the airflow over the surface, for example).
> most who have never been in a simulator are willing to fight to have it
> their way, until the cows come home…
>
> i remember loading x-plane (or some flying plane thingy) on some
> previous system, and played with it maybe a half hours…it is not for
> me…but, i absolutely love BZFLAG (a first person shooter, 3D tank
> game)…
>
> but, that makes sense since i’ve never been in tank…and yet can still
> recognize it as a game, and not a sim…
Well, very likely BZFLAG doesn’t simulate all the characteristics of an
actual tank with a high degree of accuracy. The ballistics simulation is
probably somewhat realistic, but I’d wager there’s not a way to connect
up realistic tank controls to the system either.
Jim