Help needed please

Hi guys I’m trying to install maya 2011. I really like suse and don’t want to go onto red hat. I am new to linux and to suse in respect. but I’m having problems following the install doc, can you please take a look and tell me what I need to change as I’m sure it’s or red hat, here it is, sory for a long post, cheers

              INSTALLING Qt/All Source Version 4.5.3.
  1. If you have the commercial edition of Qt, install your license
    file as $HOME/.qt-license if you are on Unix. If you are on
    Windows, copy the license file into your home directory
    (this may be known as the userprofile environment variable) and
    rename it to .qt-license. For example on Windows 2000,
    %USERPROFILE% should be something like C:\Documents and
    Settings\username.

    For the open source version you do not need a license file.

  2. Unpack the archive if you have not done so already:

    On Unix (X11 and Mac):
    cd /tmp
    gunzip %DISTNAME%.tar.gz # uncompress the archive
    tar xvf %DISTNAME%.tar # unpack it

    This creates the directory /tmp/%DISTNAME% containing the files
    from the archive. We only support the GNU version of the tar
    archiving utility. Note that on some systems it is called gtar.

    On Windows, uncompress the files into the directory you want Qt
    installed, e.g. C:\Qt\4.5.3.

    NOTE: The install path must not contain any spaces.

  3. Environment variables

    In order to build and use Qt, the PATH environment variable needs
    to be extended:

     PATH               - to locate qmake, moc and other Qt tools
    

    On Windows, this is done by adding c:\Qt\4.5.3\bin
    to the PATH variable. On Unix, this is done by adding
    /tmp/%DISTNAME%.

    For newer versions of Windows, PATH can be extended through
    “Control Panel->System->Advanced->Environment variables” and for
    older versions by editing c:\autoexec.bat.

    In .profile (if your Unix shell is bash), add the following lines:

     PATH=/usr/local/Trolltech/Qt-4.5.3/bin:$PATH
     export PATH
    

    In .login (in case your Unix shell is csh or tcsh), add the following line:

     setenv PATH /usr/local/Trolltech/Qt-4.5.3/bin:$PATH
    

    If you use a different Unix shell, please modify your environment
    variables accordingly.

    For some X11 compilers that do not support rpath you must also
    extended the LD_LIBRARY_PATH environment variable to include
    /usr/local/Trolltech/Qt-4.5.3/lib. On Linux or Mac with GCC
    this step is not needed.

  4. Building

4.1 Building on Unix

To configure the Qt library for your machine type, run the
./configure script in the package directory.

By default, Qt is configured for installation in the
/usr/local/Trolltech/Qt-4.5.3 directory, but this can be
changed by using the -prefix option. Alternatively, the
-prefix-install option can be used to specify a "local"
installation within the source directory.

    cd /tmp/%DISTNAME%
    ./configure

Type "./configure -help" to get a list of all available options.

To create the library and compile all the demos, examples, tools,
and tutorials, type:

    make

If you did not configure Qt using the -prefix-install option,
you need to install the library, demos, examples, tools, and
tutorials in the appropriate place. To do this, type:

    su -c "make install"

and enter the root password. On some systems, you have to use the
sudo command as follows:

    sudo make install

and enter your password, this requires that you have administrator access
to your machine.

Note that on some systems the make utility is named differently,
e.g. gmake. The configure script tells you which make utility to
use.

If you need to reconfigure and rebuild Qt from the same location,
ensure that all traces of the previous configuration are removed
by entering the build directory and typing

    make confclean

before running the configure script again.

4.2 Building on Windows

To configure the Qt library for your machine type:

    C:
    cd \Qt\4.5.3
    configure

Type "configure -help" to get a list of all available options.

If you are using the "-direct3d" option, make sure that you have
the Direct3D SDK installed, and that you have run the
%DXSDK_DIR%\Utilities\Bin\dx_setenv.cmd command, before attempting
to run configure.

The actual commands needed to build Qt depends on your development
system. For Microsoft Visual Studio to create the library and
compile all the demos, examples, tools and tutorials type:

    nmake

If you need to reconfigure and rebuild Qt from the same location,
ensure that all traces of the previous configuration are removed
by entering the build directory and typing

    nmake confclean

before running the configure script again.
  1. That’s all. Qt is now installed.

    If you are new to Qt, we suggest that you take a look at the demos
    and examples to see Qt in action. Run the Qt Examples and Demos
    either by typing ‘qtdemo’ on the command line or through the
    desktop’s Start menu.

    You might also want to try the following links:

    http://doc.trolltech.com/4.5.3/how-to-learn-qt.html
    http://doc.trolltech.com/4.5.3/tutorial.html
    [Developer Zone — Qt - A cross-platform application and UI framework](http://qt.nokia.com/developer)
    

    We hope you will enjoy using Qt. Good luck!

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

What’s not working for you? What steps are confusing? How far are you
getting before things do not work as you think they should? Steps for
RedHat should probably work for SUSE, or since there isn’t even an RPM
involved, any distro of Linux that includes things like QT and the other
dependencies.

Good luck.

On 05/25/2010 07:06 PM, terry2sticks wrote:
>
> Hi guys I’m trying to install maya 2011. I really like suse and don’t
> want to go onto red hat. I am new to linux and to suse in respect. but
> I’m having problems following the install doc, can you please take a
> look and tell me what I need to change as I’m sure it’s or red hat, here
> it is, sory for a long post, cheers
>
> INSTALLING Qt/All Source Version 4.5.3.
>
> 1. If you have the commercial edition of Qt, install your license
> file as $HOME/.qt-license if you are on Unix. If you are on
> Windows, copy the license file into your home directory
> (this may be known as the userprofile environment variable) and
> rename it to .qt-license. For example on Windows 2000,
> %USERPROFILE% should be something like C:\Documents and
> Settings\username.
>
> For the open source version you do not need a license file.
>
> 2. Unpack the archive if you have not done so already:
>
> On Unix (X11 and Mac):
> cd /tmp
> gunzip %DISTNAME%.tar.gz # uncompress the archive
> tar xvf %DISTNAME%.tar # unpack it
>
> This creates the directory /tmp/%DISTNAME% containing the files
> from the archive. We only support the GNU version of the tar
> archiving utility. Note that on some systems it is called gtar.
>
> On Windows, uncompress the files into the directory you want Qt
> installed, e.g. C:\Qt\4.5.3.
>
> NOTE: The install path must not contain any spaces.
>
> 4. Environment variables
>
> In order to build and use Qt, the PATH environment variable needs
> to be extended:
>
> PATH - to locate qmake, moc and other Qt tools
>
> On Windows, this is done by adding c:\Qt\4.5.3\bin
> to the PATH variable. On Unix, this is done by adding
> /tmp/%DISTNAME%.
>
> For newer versions of Windows, PATH can be extended through
> “Control Panel->System->Advanced->Environment variables” and for
> older versions by editing c:\autoexec.bat.
>
> In .profile (if your Unix shell is bash), add the following lines:
>
> PATH=/usr/local/Trolltech/Qt-4.5.3/bin:$PATH
> export PATH
>
> In .login (in case your Unix shell is csh or tcsh), add the
> following line:
>
> setenv PATH /usr/local/Trolltech/Qt-4.5.3/bin:$PATH
>
> If you use a different Unix shell, please modify your environment
> variables accordingly.
>
> For some X11 compilers that do not support rpath you must also
> extended the LD_LIBRARY_PATH environment variable to include
> /usr/local/Trolltech/Qt-4.5.3/lib. On Linux or Mac with GCC
> this step is not needed.
>
> 4. Building
>
> 4.1 Building on Unix
>
> To configure the Qt library for your machine type, run the
> ./configure script in the package directory.
>
> By default, Qt is configured for installation in the
> /usr/local/Trolltech/Qt-4.5.3 directory, but this can be
> changed by using the -prefix option. Alternatively, the
> -prefix-install option can be used to specify a “local”
> installation within the source directory.
>
> cd /tmp/%DISTNAME%
> ./configure
>
> Type “./configure -help” to get a list of all available options.
>
> To create the library and compile all the demos, examples, tools,
> and tutorials, type:
>
> make
>
> If you did not configure Qt using the -prefix-install option,
> you need to install the library, demos, examples, tools, and
> tutorials in the appropriate place. To do this, type:
>
> su -c “make install”
>
> and enter the root password. On some systems, you have to use the
> sudo command as follows:
>
> sudo make install
>
> and enter your password, this requires that you have administrator
> access
> to your machine.
>
> Note that on some systems the make utility is named differently,
> e.g. gmake. The configure script tells you which make utility to
> use.
>
> If you need to reconfigure and rebuild Qt from the same location,
> ensure that all traces of the previous configuration are removed
> by entering the build directory and typing
>
> make confclean
>
> before running the configure script again.
>
> 4.2 Building on Windows
>
> To configure the Qt library for your machine type:
>
> C:
> cd \Qt\4.5.3
> configure
>
> Type “configure -help” to get a list of all available options.
>
> If you are using the “-direct3d” option, make sure that you have
> the Direct3D SDK installed, and that you have run the
> %DXSDK_DIR%\Utilities\Bin\dx_setenv.cmd command, before attempting
> to run configure.
>
> The actual commands needed to build Qt depends on your development
> system. For Microsoft Visual Studio to create the library and
> compile all the demos, examples, tools and tutorials type:
>
> nmake
>
> If you need to reconfigure and rebuild Qt from the same location,
> ensure that all traces of the previous configuration are removed
> by entering the build directory and typing
>
> nmake confclean
>
> before running the configure script again.
>
> 5. That’s all. Qt is now installed.
>
> If you are new to Qt, we suggest that you take a look at the demos
> and examples to see Qt in action. Run the Qt Examples and Demos
> either by typing ‘qtdemo’ on the command line or through the
> desktop’s Start menu.
>
> You might also want to try the following links:
>
> http://doc.trolltech.com/4.5.3/how-to-learn-qt.html
> http://doc.trolltech.com/4.5.3/tutorial.html
> ‘Developer Zone — Qt - A cross-platform application and
> UI framework’ (http://qt.nokia.com/developer)
>
> We hope you will enjoy using Qt. Good luck!
>
>
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Hi all, I’m getting as far as step 4, every I run ./configure I get this message… You don’t seem to have ‘make’ or ‘gmake’ in your PATH.
Cannot proceed

Any idea why?

terry2sticks wrote:
> Any idea why?

open YaST, go Software Management, flip the “Search” filter to
“Patterns” scroll to find the “Development” section, left click (to
install) these:

Base Development
C/C++ Development
Qt4 Development

then click Accept

do NOT go crazy and just add everything you see–remember it is ALL
free and you do not have enough hard drive, probably…and, it is
REAL easy to get more than you will ever use or need…

NOW! having said all of that: it is BEST to not download and
compile…i almost never do…always first go YaST and use the SEARCH
(not pattern, or other) and just type in what you want, it might find
it…if not, ASK us and we can advise…there is almost ALWAYS a
better, easier and safer way of adding TONS of really fine software,
without compiling (i KNOW the FUD-mungers say installing software is
hard, it is NOT!)


DenverD (Linux Counter 282315)
CAVEAT: http://is.gd/bpoMD
posted via NNTP w/TBird 2.0.0.23 | KDE 3.5.7 | openSUSE 10.3
2.6.22.19-0.4-default SMP i686
AMD Athlon 1 GB RAM | GeForce FX 5500 | ASRock K8Upgrade-760GX |
CMedia 9761 AC’97 Audio

Like the others say: install KDE4 and you will have a lot of Qt alreay there, install the Development patterns as mentioned by DenverD.

Just a quick question: does Maya not provide install instructions for openSUSE 11.2 ? They used to have a very good step by step online for Maya-install on SUSE 9.3, but I’ve seen it’s no longer there.

No, it’s no longer supported by suse, only red hat 5 and fedora 11, which I don’t like.

I’ve seen that qt is installed, but the problem is there is a patch file to correct g++.conf so maya can use it, and this points to a different dir, should have said this before. So I’m not sure whats best to do.

thanks DenverD I’ll download them and what happens.

That should be: “Maya is not supporting openSUSE”. I doubt that it won’t run on openSUSE. It may need some tweeking, but a linux program should IMHO run on a linux distro.

Sorry openSUSE. can’t see why it shouldn’t, like you say it just needs tweeking.

Thanks guys for you fast replys,

Does Maya for Linux still come in RPM format? If so, do next in the folder where you saved the Maya rpm(s), if they are not in a folder of their own, create one and move them there.


rpm -ivh *.rpm 

Please post output of things you try. It may give us indications what to look for.

No on as soucre if thats the correct word.

he is my next problem…

I’ve download the files as stated, and now when I run ./configure I get this error

Creating qmake. Please wait…
g++410 -c -o project.o -m64 -pipe -DQMAKE_OPENSOURCE_EDITION -I. -Igenerators -Igenerators/unix -Igenerators/win32 -Igenerators/mac -I/tmp/qt-all-adsk-src-4.5.3/include -I/tmp/qt-all-adsk-src-4.5.3/include/QtCore -I/tmp/qt-all-adsk-src-4.5.3/src/corelib/global -I/tmp/qt-all-adsk-src-4.5.3/src/script -DQT_NO_PCRE -DQT_BUILD_QMAKE -DQT_BOOTSTRAPPED -DQT_NO_TEXTCODEC -DQT_NO_UNICODETABLES -DQT_NO_COMPONENT -DQT_NO_STL -DQT_NO_COMPRESS -I/tmp/qt-all-adsk-src-4.5.3/mkspecs/linux-g+±64 -DHAVE_QCONFIG_CPP -DQT_NO_THREAD -DQT_NO_QOBJECT -DQT_NO_GEOM_VARIANT project.cpp
gmake: g++410: Command not found
gmake: *** [project.o] Error 127
user@linux-xoxz:/tmp/qt-all-adsk-src-4.5.3>

I’m I still missing any packages?

I don’t understand why you insist on compiling Qt. A full development Qt is available through the installer, as suggested. Even if you succeed you might create inconsistencies in your system, a simple update might undo your efforts. I suggest you install all needed through the software installer, then install Maya and report whatever Maya throws on you.
Just read a Debian instruction where they made .deb files from the Maya rpms, so it should still come in rpms.

Ok guy’s I’ll do that, guess I wasn’t clear what you guy’s where trying to tell me

Found this link for you: http://images.autodesk.com/adsk/files/maya2011installationlicensingguide.pdf

It’s been years since I tried Maya, maybe I’ll download the trial and install that on my main machine this weekend. I’ll keep you posted.
From what I’ve seen at a glance there’s no need for compiling Qt at first. It may mean some symlinks have to be created, but we’ll see.

thanks… please let me know how you get on

ok so far I’ve just install maya. I thought I’ll leave backburner etc and do one at a time to try and troubleshoot as I go a long. Here’s the error report I’m getting when trying to start up maya…

/usr/autodesk/maya2011-x64/bin/maya.bin: error while loading shared libraries: libssl.so.6: cannot open shared object file: No such file or directory

I haven’t got libssl.so.6 but I do have libssl.so.0.9.8
also same for libcrypto.so.6 which is libcrypto.so.0.9.8 on my system as I’m sure this will throw up a error later on.

Do you think a symbolic link will work? if so how do I do it?

Guy’s I’ve done it. I tired to do the linking but it didn’t work. Then I found a support folder which was installed with the 2 files I needed, just in case linking didn’t work. So I copied those in to maya/lib folder and yippy it worked.

Thanks for the help of all of you, but still may need you when it comes to install the rest of maya 2011 package.

Cheers guy’s you have no idea how happy I am now lol

Hi back again.

Trying to install backburner throws up more errors. So I did /maya/Autodesk_Maya_2011_English_Linux_64bit> rpm -ivh *.rpm
error: Failed dependencies:
elfutils-libelf is needed by autodesk.backburner.monitor-2011-377.i386
(which by the way is a nice command, only wish I read what was writen yesterday more clearly :frowning: )

I couldn’t find it with YaST so downloaded a rmp package. Tried to install that

/elfutils-libelf # rpm -ivh *.rpm
warning: elfutils-libelf-0.144-1.fc12.i686.rpm: Header V3 RSA/SHA256 signature: NOKEY, key ID 57bbccba
Preparing… ########################################### [100%]
file /usr/lib/libelf.so.1 from install of elfutils-libelf-0.144-1.fc12.i686 conflicts with file from package libelf1-32bit-0.142-3.7.x86_64

So does anyone know away around this? I don’t no for sure but I’m guessing it’s a bad idea to uninstall libelf!!

The 32bit-0.142-3.7.x86_64 version is the 64 bit version of the 32 bit library. This should provide the 32 bit functions on 64 bit systems.

But looks like you need the .144.x version.

So in yast do a search on “elfutils” and check the version tab to see if a newer is available. If not check in package search and see if the newer is available anywhere in the Suse universe. Which I just did and I only see 142 version. Maybe 11.3???