Halloween The new nightmare - the first playable release for Linux x86-64!

Hi

This is amazing! You can download a first playable version of Halloween: The new nightmare for Linux. Farox fixed the issue with loading the TGA images, and pocak100 solved many other issues that you can see below:

  • Turn on automatic mipmap generation
  • Add CMake as an alternative build method
  • Enable window
  • Let’s show what we draw in the window
  • Let us interact with the menu
  • Don’t skip the splash screen
  • Fix console buffer overflow
  • Reenable keyboard
  • Load jpeg files using libjpeg-turbo
  • Plug memory leak
  • Don’t delete textures in UnloadMap(), since we never reload them
  • Nasty workaround to keep the mouse within the game window
  • Grab all input while ingame
  • Restore labels in the controls menu
  • Rectify confusion between color and depth buffer bit depths
  • Plug another leak
  • Fix some minor buffer overflows
  • We’re not using GLU anymore

I would like to remind you that the commercial version was published for Linux in 2003, and now you can play it for free:

https://github.com/brizzly/Halloween3D

No request for help. Moved to General Chitchat.