Halloween: The New Nightmare (FPS) builds on Linux x86-64

Hi

I think that some users remember that many years ago, Jadeware published the commercial game Halloween. Unfortunately, they decided to drop support the Linux version, and I couldn’t buy it. In 2003, it was a shareware game, and you could even order the CD with the full Linux version for $24.95:

https://github.com/brizzly/Halloween3D/blob/master/HalloweenSrc/misc/ORDER

They decided to release the source code on GitHub and Farox from the Open pandora modified it, so it could be build on Linux x86-64. The game still doesn’t start because there is an issue with loading the tga images.

https://happypenguin.altervista.org/sheet.php?gameid=1269
http://www.jadegame.com/games/halloween/
https://github.com/brizzly/Halloween3D/issues

The game uses libsdl, libjpeg, and libbbass

The original Linux version is too old to run on the modern Linux distributions.
I hope that someone will be interested to made some changes in the source code. I want to point out that you don’t the original CD with Halloween like it is with many source ports of games. You can simply download the Windows or Mac version of Halloween to use with Linux binary files.

No request for help. Moved to General Chitchat.