Hello all,
Since a couple of months I have been playing EVE Online. There is no Linux client, so I have been using WINE, which runs great in a default WINE installation. In the beginning I was playing only on my laptops display. After a while I started playing with a docking station that has two 27" displays connected. The laptop display is turned off then.
So far, no problems. At some point I started to play EVE on the second display (According to GNOME display 2). Ever since I am having problems starting EVE and switching to other workspaces. When I played EVE on my second display the game didn’t show when I started it with only my laptop display available. I heard the sound and ALT+TAB or clicking on Activities showed it was running. But upon selecting it I ended up on an empty workspace. I couldn’t select the game. Then I found out that with ALT+ESC you can pull an application to the current display. This worked for me, so end of the problem I thought.
But when ever I start playing the game after I pulled it to my laptop display my /var/log/warn file files up very fast. As in 10GB in an hour. During play I use cat /dev/null > warn to empty the file. The file gets filled up with the following:
2014-10-12T20:08:09.009319+02:00 echelon org.gnome.Nautilus.SearchProvider[1547]: err:d3d:wined3d_debug_callback 0x1eff9e28: "GL_INVALID_FRAMEBUFFER_OPERATION in glClear(incomplete framebuffer)".
2014-10-12T20:08:09.009362+02:00 echelon org.gnome.Nautilus.SearchProvider[1547]: err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ device.c / 424
2014-10-12T20:08:09.009403+02:00 echelon org.gnome.Nautilus.SearchProvider[1547]: fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (0x8d56)
So a Google suggests I am missing textures, but when I play with my two display set-up it doesn’t occur. And in the beginning, with only the laptop display, it didn’t occur either. It started when I moved the game to the second display.
I removed the .config/monitors.xml file but it seems that this file isn’t really doing anything. At least nothing that resolves this issue.
A new WINE env doesn’t work.
Reinstallation of the game in a new WINE env doesn’t work.
Downgraded the Intel driver, didn’t work.
It seems to be a GNOME related issue.
Machine - HP ProBook 6570b
WINE - 1.8.28
GNOME - 3.10.1
Video - Intel with i915 driver
OpenSUSE 13.1
Kernel - 3.11.10.21-desktop
Any idea where I can look now?