Whenever I run glxgears or glxinfo from an ssh or vnc session, I get “Error: couldn’t get an RGB, double-buffered visual”. I can run glx stuff fine on the console under KDE, but that’s not practical for the intended users. I’ve tried updating drivers (it’s a Dell R610 w/ Matrox G200ew videa), firmware, rpms, etc., even running ssh with -X or -Y, but to no avail. If anyone has any ideas of what else I can do, let me know. I’ll be running strace, and some other utilities to see what I can find in the meantime. Thanks in advance.
GLxgears is OpenGL 3D. You are trying to run 3D across a thin wire. Good luck.
Just what practical purpose is there to running glxgears via ssh -X?
It might work maybe if you do a remote Xwindows session. But the remote machine must be running Xwindows and OpenGL. Again you are transmiting a lot of information across a thin wire sooooo :sarcastic:
Hang on I’m going to try it.
It works, but the gears move like mega slow
Cool that it works but I expected it to be best slow. How many frames per sec can you transmit across the network. Internal data paths have far far higher bandwidth.
Also it is insecure and should only be used behind a firewall.
I’m only using it on the LAN
2655 frames in 5.5 seconds = 485.265 FPS 3005 frames in 5.0 seconds = 597.804 FPS 2322 frames in 5.0 seconds = 463.270 FPS 2662 frames in 5.0 seconds = 530.467 FPS 2660 frames in 5.0 seconds = 531.806 FPS 2782 frames in 5.0 seconds = 556.398 FPS 2889 frames in 5.0 seconds = 574.270 FPS
Rubbish isn’t it
If you had a 10 gigabit network and you did not mind saturating it, it might run ok LOL