Does Opensuse Tumbleweed support Intel Arc B580 fully

Does Opensuse Tumbleweed operetingsystgem, latest uppdate support Intel Arc B580 fully so software Like Darktable will be able too use the graphic card to 100%

It supports the B580 at whatever level the drivers in the linux kernel/Mesa/etc supports.

I’ve mostly heard good things, but there’s no guarantee of fitness for any particular purpose, when you’re using a community distribution.

That’s why i ask if anyone has use Opensuse+ Arc B580 and tested it.
That’s another Q i want to know wha level is the drivers in the linux kernel/Mesa for Arc B580.

@Sjostrand Works on A series…

[dt_opencl_device_init]
   DEVICE:                   0: 'Intel(R) Arc(TM) A310 LP Graphics', NEW
   CONF KEY:                 cldevice_v5_intelropenclgraphicsintelrarctma310lpgraphics
   PLATFORM, VENDOR & ID:    Intel(R) OpenCL Graphics, Intel(R) Corporation, ID=32902
   CANONICAL NAME:           intelropenclgraphicsintelrarctma310lpgraphics
   DRIVER VERSION:           24.26.030049
   DEVICE VERSION:           OpenCL 3.0 NEO 
   DEVICE_TYPE:              GPU, dedicated mem
   GLOBAL MEM SIZE:          3846 MB
   MAX MEM ALLOC:            1923 MB
   MAX IMAGE SIZE:           16384 x 16384
   MAX WORK GROUP SIZE:      1024
   MAX WORK ITEM DIMENSIONS: 3
   MAX WORK ITEM SIZES:      [ 1024 1024 1024 ]
   ASYNC PIXELPIPE:          NO
   PINNED MEMORY TRANSFER:   NO
   AVOID ATOMICS:            NO
   MICRO NAP:                250
   ROUNDUP WIDTH & HEIGHT    16x16
   CHECK EVENT HANDLES:      128
   TILING ADVANTAGE:         0.000
   DEFAULT DEVICE:           NO
   KERNEL BUILD DIRECTORY:   /usr/share/darktable/kernels

Graphics:
  Device-1: Intel DG2 [Arc A310] driver: i915 v: kernel arch: Xe-HPG pcie:
    speed: 2.5 GT/s lanes: 1 ports: active: HDMI-A-2 empty: DP-1, DP-2,
    HDMI-A-1, HDMI-A-3 bus-ID: 03:00.0 chip-ID: 8086:56a6
  Display: x11 server: X.org v: 1.21.1.15 with: Xwayland v: 24.1.4
    compositor: gnome-shell v: 47.3 driver: X: loaded: modesetting
    unloaded: vesa alternate: fbdev,intel dri: iris gpu: i915 display-ID: :0
    screens: 1
  Screen-1: 0 s-res: 1920x1080
  Monitor-1: HDMI-A-2 mapped: HDMI-2 model: AAA res: 1920x1080 hz: 60
    dpi: 85
  API: EGL v: 1.5 platforms: device: 0 drv: iris device: 1 drv: swrast gbm:
    drv: iris surfaceless: drv: iris x11: drv: iris inactive: wayland
  API: OpenGL v: 4.6 compat-v: 4.5 vendor: intel mesa v: 24.3.4 glx-v: 1.4
    direct-render: yes renderer: Mesa Intel Arc A310 Graphics (DG2)
    device-ID: 8086:56a6
  API: Vulkan v: 1.4.304 surfaces: xcb,xlib device: 0 type: discrete-gpu
    driver: N/A device-ID: 8086:56a6
  Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo gpu: gputop,
    intel_gpu_top, lsgpu x11: xprop,xrandr
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That’s sweet but it’s the B series that it’s the interest and if it works with Darktable 5

@Sjostrand I assume it will use the Xe driver, time will tell…

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Ye it’s look’s like it, but i hop it has the same optimization the windows version has. Because Arc B580 works superb on windows with Darktable 5.0

I do not game i use for Photo and video work and intel Arc looks too be a good candidate.

Intel B580 is the best video card for TW + GPGPU. Chip is new, it’ll get better support in the next months.

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I try Opensuse TW and can say it works, but badly the intel Arc linux graphics drivers had a long way to go before its near the windows level of optimization and funtion

@Sjostrand In what way? Are the relevant intel files installed as some don’t get there by default?

Yes intel drivers excist in the kernel 6.13 and with mesa drivers

@Sjostrand No I’m talking about the respective library files opencl, level-zero etc… I did have to build one raytracing for Blender…

Ooh nicesly done

I have a Intel ARC A750 that’s great with TW.
I’m guessing they’ll improve the B580 drivers as they go.
Also, new ID’s have appeared in the Linux driver for 6.14 suggesting Intel is about to release new cards. We’re hoping one is the B770.

Malcom,

You can get raytracing for Blender on TW working using this.
I assume openSuse doesn’t build it because it’s already available.
I’m running Blender 4.3.0 Beta.

INSTALL

intel-level-zero-gpu-raytracing-1.0.0-1.x86_64.rpm

Get it from Intel on Github:

oneAPI Level Zero Ray Tracing Support

@jsmith64 I build my own :wink: https://build.opensuse.org/package/show/home:malcolmlewis:TESTING/intel-level-zero-gpu-raytracing

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But 4.3.2 is available?