Carmageddon on Linux?

> There is nothing “necessary” about playing games.

Correct, but taken out of context.

On 6/1/2012 11:34 AM, GofBorg wrote:
>> There is nothing “necessary” about playing games.
>
> Correct, but taken out of context.

Actually i think gaming is essential. It may be not on Linux but in
general it is. And gaming is not just computer gaming.


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Too much talking too little donating. Upped my pledge to $150.

The game will be moddable and if there’s Linux support it’s a given that someone will make a Bill Gates pedestrian mod. Just imagine hundreds of Bills to run over… start donating folks :slight_smile:

On 2012-06-01 23:46, JoergJaeger wrote:
> On 6/1/2012 11:34 AM, GofBorg wrote:
>>> There is nothing “necessary” about playing games.
>>
>> Correct, but taken out of context.
>
> Actually i think gaming is essential. It may be not on Linux but in general
> it is. And gaming is not just computer gaming.

Gaming in msdos pushed the home computer up and up in power. Who needed
fast graphics in colour and quality sound? Certainly not to run word
processors ans calc sheets. Previous to games those gadgets were very
expensive and niche.

Gaming in PCs have meant lots of money and progress, so I take it very
seriously: the computer industry owes a lot to “games”.

On the other hand, attracting games and gamers to Linux is good. No need to
keep double booting for that, or single booting to Windows instead.

About necessities… We all need distractions :slight_smile:


Cheers / Saludos,

Carlos E. R.
(from 11.4 x86_64 “Celadon” at Telcontar)

Just one last call-out, there’s less than a day and a half to run on the Kickstarter campaign. It’s already met its base $400,000 goal but is currently about $50,000 short of the stretch goal of $600,000 for Linux/Mac support. In fact, if you read through the comments by the boss of developer Stainless, he indicates that Linux/Mac support and the various other stretch goals are things they intend to be able to offer anyway at a later date, but reaching the goal now would allow them to apportion resources and guarantee that work on the porting can start sooner. So if you have a few dollars to spare…

Regardless of the total at the end of the Kickstarter campaign, when that ends donations via Paypal will be opened on the Carmageddon website and these will be added to the total, so it looks likely the Linux goal will be reached. It’ll take another 18 months for the DRM-free Linux version to be released (unless Valve release Steam for Linux in the interim making the Steam version accessible with the main release in February 2013), but it would be amazing to have such a great game as this as one of the first big titles on Linux.

For anybody seeing the latest demo and doubting whether mowing down pedestrians is a suitably intellectual activity for the Linux intelligentsia, I can assure you that this was just one deliberately silly rather than sick facet of the original game, which offered endless playability in so many other ways. The independent developers have a peculiarly British humour. Pledgers of $25 or more will also get a copy of the original via GOG later in the year, which it might be possible to run via Wine / Dosbox.

Looks like linux version is confirmed.