Thank you guys.
Funny I remember reading about the open-source and proprietary driver sharing some code, but that was probably not the kernel part then.
I might ask on the Blender stackexhange to see I can get more info on the purely Blender part of things.
Gpu vs Cpu setting and how much influence opencl has.
I did notice in the setting, if you have an Nvidia card, you can choose cuda. ( some tutorial vid )
One of the options , if I understand it right is about the vid card and cpu working together on calculating the render.
I suspect to see setting like this under opencl, for my AMD card if I install AMD ROCm.
For those that do not know about rendering lets keep it simple, for rendering in Blender or programs like that, your pc is never fast enough.
I did a test with my model, and the animation was working, my lights react to the music.
I then started render animation, roughly about 1/4 of the entire movie and that took already over 30 min, with my pc clearly ramping up the fans.( ryzen 5 -6 cores)
Cpu temp was fine though, 55 - 69 c probably thanks to my not stock cpu cooler. ( coolermaster 212 )
Pc did not start to respond slow to me, which to some extent worried me, because it makes me wonder if it was using all 6 cores.
Memories of windows NT and 3D studio max popped up. Start a render, go do something else, leave pc alone and hope it won’t crash.
To some it up, if I can reduce the render time in anyway I am interested.
Already been watching Blender tutorials on how to reduce the render time.
Also gonna try to lower the screen resolution of the render, that used to help allot in the Windows NT days.
For those wondering about widows NT it was rather simple, the pc had two cpu’s and back then only windows NT could handle that.
I hope to get back to this, with some result.
About opencl reducing render time.