Issue
Every game I try will start and work for maybe a few seconds, but then the frame rate tanks and the game freezes. I’m running my games with Steam and Lutris. If I enable DXVK, it freezes, but it runs if it’s disabled. I am able to run native Vulkan games like vkcube with no problem. If I force the game to use my Intel iGPU, it doesn’t seem to ever freeze.
Results from games
- Risk: Global Domination - freezes with DXVK at splash screen. Works fine without
- Lego Star Wars: The Skywalker Saga - freezes with DXVK usually at main menu. Black screen + UI without
- Guild Wars 2 - freezes with DXVK at character selection. Works without DXVK, but bad performance and I’m hoping it would perform better with DXVK
- Cube.exe - simple test DX11 program I found here which renders a cube you can drag around - freezes with DXVK. Works without, but I get some weird black flickers and small visual glitches
There have been some instances where I get into actual gameplay with frequent frame rate drops, and eventual freezing. Where/when the freeze exactly occurs doesn’t seem to be deterministic, although some environment variable settings allowed the game to freeze during gameplay rather than at the splash screen or main menu. __GL_THREADED_OPTIMIZATIONS and DXVK_ASYNC may have done something, but it’s really hard to tell since it always freezes.
Keeping DXVK disabled is not a solution for most of my games.
See also
I opened an issue in the DXVK github repo. The author has already responded and said they can’t reproduce the problem and can’t really debug it.
This issue also has a screen recording of a game freezing.
Logs
Started initial process 121646 from gamemoderun /home/eclipse/.local/share/lutris/runtime/umu/umu-run /home/eclipse/.wine/drive_c/users/eclipse/Cube/Cube.exe
Start monitoring process.
gamemodeauto:
INFO: umu-launcher version 1.2.9 (3.13.9 (main, Oct 15 2025, 09:46:06) [GCC])
WARNING: ldconfig not found in $PATH, cannot find library paths
INFO: steamrt3 is up to date
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
ProtonFixes[121739] INFO: Running protonfixes on "GE-Proton10-24", build at 2025-10-29 06:07:22+00:00.
ProtonFixes[121739] INFO: Running checks
ProtonFixes[121739] INFO: All checks successful
ProtonFixes[121739] WARN: Game title not found in CSV
ProtonFixes[121739] INFO: Non-steam game UNKNOWN (umu-default)
ProtonFixes[121739] INFO: No store specified, using UMU database
ProtonFixes[121739] INFO: Using global defaults for UNKNOWN (umu-default)
ProtonFixes[121739] INFO: Non-steam game UNKNOWN (umu-default)
ProtonFixes[121739] INFO: No store specified, using UMU database
ProtonFixes[121739] INFO: No global protonfix found for UNKNOWN (umu-default)
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
Proton: /home/eclipse/.wine/drive_c/users/eclipse/Cube/Cube.exe
Proton: Executable a unix path, launching with /unix option.
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
fsync: up and running.
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
002c:fixme:winediag:loader_init wine-staging 10.0 is a testing version containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing bug reports on winehq.org.
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
0048:fixme:ntoskrnl:driver_stub 0000000000249980 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\pci" stub!
0048:fixme:ntoskrnl:driver_stub 0000000000249BD0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\hidusb" stub!
0048:fixme:ntoskrnl:driver_stub 000000000024A7C0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Disk" stub!
0058:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token"
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
00a8:fixme:ntoskrnl:driver_stub 0000000000249980 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\pci" stub!
00a8:fixme:ntoskrnl:driver_stub 0000000000249BD0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\hidusb" stub!
00a8:fixme:ntoskrnl:driver_stub 000000000024A7C0 L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\Disk" stub!
00b4:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token"
00b0:err:ntoskrnl:ZwLoadDriver failed to create driver L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\winebth": c0000142
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"winebth" failed to start: 1114
00e4:fixme:wineusb:query_id Unhandled ID query type 0x5.
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
00e4:fixme:wineusb:query_id Unhandled ID query type 0x5.
00e4:fixme:wineusb:query_id Unhandled ID query type 0x5.
00e4:fixme:wineusb:query_id Unhandled ID query type 0x5.
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
0088:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\compatibilitytools.d\\GE-Proton10-24\\files\\share\\wine/../xalia/xalia.exe"
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
0088:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\compatibilitytools.d\\GE-Proton10-24\\files\\share\\wine/../xalia/xalia.exe"
0088:fixme:file:GetLongPathNameW UNC pathname L"\\\\?\\X:\\.local\\share\\Steam\\compatibilitytools.d\\GE-Proton10-24\\files\\share\\wine/../xalia/xalia.exe"
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
0114:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0114:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
0114:fixme:uiautomation:default_uia_provider_callback Default ProviderType_NonClientArea provider unimplemented.
0114:fixme:oleacc:find_class_data unhandled window class: L"#32769"
0124:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented
0124:fixme:mscoree:parse_supported_runtime sku=L".NETFramework,Version=v4.8" not implemented
0114:fixme:uiautomation:base_hwnd_fragment_get_FragmentRoot 000000000081CC48, 000000000021F9D0: stub!
0114:fixme:uiautomation:base_hwnd_fragment_GetEmbeddedFragmentRoots 000000000081CC48, 000000000021F9E0: stub!
0124:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
00b4:fixme:ntoskrnl:kernel_object_from_handle No constructor for type L"Token"
0124:fixme:combase:RoGetActivationFactory (L"Windows.Gaming.Input.RawGameController", {eb8d0792-e95a-4b19-afc7-0a59f8bf759e}, 00006FFFFDA28960): semi-stub
info: Game: Cube.exe
info: DXVK: v2.7.1-204-ge5ca79b0099a1a4
info: Build: x86 gcc 10.3.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x7a6d20a0
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_EXT_surface_maintenance1
info: VK_KHR_get_surface_capabilities2
info: VK_KHR_surface
info: VK_KHR_win32_surface
info: Found device: NVIDIA GeForce RTX 2070 with Max-Q Design (NVIDIA 580.95.5)
info: D3D11InternalCreateDevice: Maximum supported feature level: D3D_FEATURE_LEVEL_12_1
info: D3D11InternalCreateDevice: Using feature level D3D_FEATURE_LEVEL_11_0
info: Creating device:
info: NVIDIA GeForce RTX 2070 with Max-Q Design:
info: Driver : NVIDIA 580.95.5
info: Queues:
info: Graphics : (0, 0)
info: Transfer : (1, 0)
info: Sparse : (0, 0)
info: Memory:
info: Heap 0: 8.0 GiB (DEVICE_LOCAL)
info: Budget: 7.57 GiB
info: Type 1: DEVICE_LOCAL
info: Type 2: DEVICE_LOCAL
info: Heap 1: 11.63 GiB
info: Budget: 11.63 GiB
info: Type 0: (None)
info: Type 3: HOST_VISIBLE | HOST_COHERENT
info: Type 4: HOST_VISIBLE | HOST_COHERENT | HOST_CACHED
info: Heap 2: 246 MiB (DEVICE_LOCAL)
info: Budget: 233 MiB
info: Type 5: DEVICE_LOCAL | HOST_VISIBLE | HOST_COHERENT
info: Enabled extensions:
info: VK_EXT_attachment_feedback_loop_layout
info: VK_EXT_conservative_rasterization
info: VK_EXT_custom_border_color
info: VK_EXT_depth_clip_enable
info: VK_EXT_depth_bias_control
info: VK_EXT_descriptor_buffer
info: VK_EXT_extended_dynamic_state3
info: VK_EXT_fragment_shader_interlock
info: VK_EXT_graphics_pipeline_library
info: VK_EXT_line_rasterization
info: VK_EXT_memory_priority
info: VK_EXT_multi_draw
info: VK_EXT_non_seamless_cube_map
info: VK_EXT_pageable_device_local_memory
info: VK_EXT_robustness2
info: VK_EXT_shader_module_identifier
info: VK_EXT_swapchain_maintenance1
info: VK_EXT_transform_feedback
info: VK_EXT_vertex_attribute_divisor
info: VK_KHR_external_memory_win32
info: VK_KHR_external_semaphore_win32
info: VK_KHR_load_store_op_none
info: VK_KHR_maintenance5
info: VK_KHR_maintenance6
info: VK_KHR_pipeline_library
info: VK_KHR_present_id
info: VK_KHR_present_wait
info: VK_KHR_shader_float_controls2
info: VK_KHR_swapchain
info: VK_KHR_swapchain_mutable_format
info: VK_KHR_win32_keyed_mutex
info: VK_NV_raw_access_chains
info: Enabled features:
info: depthBiasClamp : 1
info: depthBounds : 1
info: depthClamp : 1
info: drawIndirectFirstInstance : 1
info: dualSrcBlend : 1
info: fillModeNonSolid : 1
info: fragmentStoresAndAtomics : 1
info: fullDrawIndexUint32 : 1
info: geometryShader : 1
info: imageCubeArray : 1
info: independentBlend : 1
info: logicOp : 1
info: multiDrawIndirect : 1
info: multiViewport : 1
info: occlusionQueryPrecise : 1
info: pipelineStatisticsQuery : 1
info: robustBufferAccess : 1
info: sampleRateShading : 1
info: samplerAnisotropy : 1
info: shaderClipDistance : 1
info: shaderCullDistance : 1
info: shaderFloat64 : 1
info: shaderImageGatherExtended : 1
info: shaderInt16 : 1
info: shaderInt64 : 1
info: shaderUniformBufferArrayDynamicIndexing : 1
info: shaderSampledImageArrayDynamicIndexing : 1
info: shaderStorageBufferArrayDynamicIndexing : 1
info: shaderStorageImageArrayDynamicIndexing : 1
info: sparseBinding : 1
info: sparseResidencyBuffer : 1
info: sparseResidencyImage2D : 1
info: sparseResidencyImage3D : 1
info: sparseResidency2Samples : 1
info: sparseResidency4Samples : 1
info: sparseResidency8Samples : 1
info: sparseResidency16Samples : 1
info: sparseResidencyAliased : 1
info: shaderResourceResidency : 1
info: shaderResourceMinLod : 1
info: tessellationShader : 1
info: textureCompressionBC : 1
info: variableMultisampleRate : 1
info: vertexPipelineStoresAndAtomics : 1
info: wideLines : 1
info: shaderDrawParameters : 1
info: storagePushConstant16 : 1
info: bufferDeviceAddress : 1
info: descriptorIndexing : 1
info: shaderUniformTexelBufferArrayDynamicIndexing : 1
info: shaderStorageTexelBufferArrayDynamicIndexing : 1
info: shaderUniformBufferArrayNonUniformIndexing : 1
info: shaderSampledImageArrayNonUniformIndexing : 1
info: shaderStorageBufferArrayNonUniformIndexing : 1
info: shaderStorageImageArrayNonUniformIndexing : 1
info: shaderUniformTexelBufferArrayNonUniformIndexing : 1
info: shaderStorageTexelBufferArrayNonUniformIndexing : 1
info: descriptorBindingSampledImageUpdateAfterBind : 1
info: descriptorBindingUpdateUnusedWhilePending : 1
info: descriptorBindingPartiallyBound : 1
info: drawIndirectCount : 1
info: hostQueryReset : 1
info: runtimeDescriptorArray : 1
info: samplerFilterMinmax : 1
info: samplerMirrorClampToEdge : 1
info: scalarBlockLayout : 1
info: shaderFloat16 : 1
info: shaderInt8 : 1
info: shaderOutputViewportIndex : 1
info: shaderOutputLayer : 1
info: timelineSemaphore : 1
info: uniformBufferStandardLayout : 1
info: vulkanMemoryModel : 1
info: dynamicRendering : 1
info: maintenance4 : 1
info: robustImageAccess : 0
info: pipelineCreationCacheControl : 1
info: shaderDemoteToHelperInvocation : 1
info: shaderZeroInitializeWorkgroupMemory : 1
info: synchronization2 : 1
info: VK_EXT_attachment_feedback_loop_layout:
info: attachmentFeedbackLoopLayout : 1
info: VK_EXT_conservative_rasterization:
info: extConservativeRasterization : 1
info: VK_EXT_custom_border_color:
info: customBorderColors : 1
info: customBorderColorWithoutFormat : 1
info: VK_EXT_depth_clip_enable:
info: depthClipEnable : 1
info: VK_EXT_depth_bias_control:
info: depthBiasControl : 1
info: leastRepresentableValueForceUnormRepresentation : 1
info: floatRepresentation : 0
info: depthBiasExact : 1
info: VK_EXT_descriptor_buffer:
info: descriptorBuffer : 1
info: VK_EXT_extended_dynamic_state3:
info: extendedDynamicState3AlphaToCoverageEnable : 1
info: extendedDynamicState3DepthClipEnable : 1
info: extendedDynamicState3RasterizationSamples : 1
info: extendedDynamicState3SampleMask : 1
info: extendedDynamicState3LineRasterizationMode : 1
info: VK_EXT_fragment_shader_interlock:
info: fragmentShaderSampleInterlock : 1
info: fragmentShaderPixelInterlock : 1
info: VK_EXT_full_screen_exclusive:
info: extFullScreenExclusive : 0
info: VK_EXT_graphics_pipeline_library:
info: graphicsPipelineLibrary : 1
info: VK_EXT_hdr_metadata:
info: extHdrMetadata : 0
info: VK_EXT_line_rasterization:
info: rectangularLines : 1
info: smoothLines : 1
info: VK_EXT_memory_budget:
info: extMemoryBudget : 1
info: VK_EXT_memory_priority:
info: memoryPriority : 1
info: VK_EXT_multi_draw:
info: multiDraw : 1
info: VK_EXT_non_seamless_cube_map:
info: nonSeamlessCubeMap : 1
info: VK_EXT_pageable_device_local_memory:
info: pageableDeviceLocalMemory : 1
info: VK_EXT_robustness2:
info: robustBufferAccess2 : 1
info: robustImageAccess2 : 1
info: nullDescriptor : 1
info: VK_EXT_shader_module_identifier:
info: shaderModuleIdentifier : 1
info: VK_EXT_shader_stencil_export:
info: extShaderStencilExport : 0
info: VK_EXT_swapchain_colorspace:
info: extSwapchainColorSpace : 0
info: VK_EXT_swapchain_maintenance1:
info: swapchainMaintenance1 : 1
info: VK_EXT_transform_feedback:
info: transformFeedback : 1
info: geometryStreams : 1
info: VK_EXT_vertex_attribute_divisor:
info: vertexAttributeInstanceRateDivisor : 1
info: vertexAttributeInstanceRateZeroDivisor : 1
info: VK_KHR_external_memory_win32:
info: khrExternalMemoryWin32 : 1
info: VK_KHR_external_semaphore_win32:
info: khrExternalSemaphoreWin32 : 1
info: VK_KHR_load_store_op_none:
info: khrLoadStoreOpNone : 1
info: VK_KHR_maintenance5:
info: maintenance5 : 1
info: VK_KHR_maintenance6:
info: maintenance6 : 1
info: VK_KHR_maintenance7:
info: maintenance7 : 0
info: VK_KHR_pipeline_library:
info: khrPipelineLibrary : 1
info: VK_KHR_present_id:
info: presentId : 1
info: VK_KHR_present_wait:
info: presentWait : 1
info: VK_KHR_shader_float_controls2:
info: shaderFloatControls2 : 1
info: VK_KHR_swapchain:
info: khrSwapchain : 1
info: VK_KHR_swapchain_mutable_format:
info: khrSwapchainMutableFormat : 1
info: VK_KHR_win32_keyed_mutex:
info: khrWin32KeyedMutex : 1
info: VK_NV_low_latency2:
info: nvLowLatency2 : 0
info: VK_NV_raw_access_chains:
info: shaderRawAccessChains : 1
info: VK_NVX_binary_import:
info: nvxBinaryImport : 0
info: VK_NVX_image_view_handle:
info: nvxImageViewHandle : 0
info: Descriptor sizes (set alignment: 64)
info: Sampler : 4
info: Uniform buffer : 8
info: Storage buffer : 16
info: Uniform texel buffer : 16
info: Storage texel buffer : 16
info: Sampled image : 4
info: Storage image : 4
info: Memory type mask for sparse resources: 0x2
info: Memory type mask for buffer resources: 0x3b, usage: 0x219ff
info: Creating sampler descriptor heap (8 kB)
info: DXVK: Graphics pipeline libraries supported
info: Creating resource descriptor heap (4096 kB)
warn: D3D11DXGIDevice::QueryInterface: Unknown interface query
warn: 0ec870a6-5d7e-4c22-8cfc-5baae07616ed
warn: DXGI: MakeWindowAssociation: Ignoring flags
info: Found cache file: C:\users\steamuser\AppData\Local\dxvk\0f92158dd40a2aa0.dxvk.bin
info: DXVK: Using 12 compiler threads
info: Presenter: Actual swapchain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR (dynamic: yes)
info: Buffer size: 1280x720
info: Image count: 3
Then it freezes and I try to close the window. The window doesn’t respond so it prompts me to terminate it or wait for it to respond. I terminate it and it closes, and the log finishes with this:
wine: Assertion failed at address F7F76577 (thread 011c), starting debugger...
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
0140:err:service:device_notify_proc failed to get event, error 1726
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
gamemodeauto: dlopen failed - libgamemode.so: cannot open shared object file: No such file or directory
Monitored process exited.
Initial process has exited (return code: 0)
All processes have quit
Exit with return code 0
System information
- GPU: NVIDIA GeForce RTX 2070 with Max-Q Design
- Driver: 580.95.05
- Wine version: 10.17 (also tried wine staging)
- Proton version: GE-Proton10-24 (also tried GE10-21 and GE10-3)
- DXVK version: 2.7.1 (also tried 2.6.2, 2.5.3, 2.4.1, and 1.10.3)
Computer Information:
Manufacturer: Razer
Model: CH530
Form Factor: Laptop
No Touch Input Detected
Processor Information:
CPU Vendor: GenuineIntel
CPU Brand: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
CPU Family: 0x6
CPU Model: 0x9e
CPU Stepping: 0xa
CPU Type: 0x0
Speed: 2600 MHz
12 logical processors
6 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Unsupported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Unsupported
AVX512VNNI: Unsupported
SHA: Unsupported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
BMI1: Supported
BMI2: Supported
F16C: Supported
FMA: Supported
Operating System:
"openSUSE Tumbleweed" (64 bit)
Kernel Name: Linux
Kernel Version: 6.17.4-1-default
X Server Vendor: The X.Org Foundation
X Server Release: 12101015
X Window Manager: KWin
Steam Runtime Version: steam-runtime_1.0.20250723.149234
Client Information:
Version: 1759461205
Browser GPU Acceleration Status: Disabled
Browser Canvas: Unavailable
Browser Canvas out-of-process rasterization: Disabled
Browser Direct Rendering Display Compositor: Disabled
Browser Compositing: Disabled
Browser Multiple Raster Threads: Enabled
Browser OpenGL: Disabled
Browser Rasterization: Disabled
Browser Raw Draw: Disabled
Browser Skia Graphite: Disabled
Browser Video Decode: Disabled
Browser Video Encode: Disabled
Browser Vulkan: Disabled
Browser WebGL: Unavailable
Browser WebGL2: Unavailable
Browser WebGPU: Disabled
Browser WebNN: Disabled
Video Card:
Driver: NVIDIA Corporation NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 580.95.05
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 120 Hz
VendorID: 0x10de
DeviceID: 0x1f10
Revision Not Detected
Number of Monitors: 3
Number of Logical Video Cards: 2
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 3840 x 2160
Primary Display Size: 13.54" x 7.64" (15.51" diag), 34.4cm x 19.4cm (39.4cm diag)
Primary VRAM: 8192 MB
Sound card:
Audio device: Realtek ALC298
Memory:
RAM: 15885 Mb
VR Hardware:
VR Headset: None detected
No VR configuration with trackers detected
Most number of trackers in a session: 0
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 471475 MB
Largest Free Hard Disk Block: 309220 MB
Storage:
Number of SSDs: 1
SSD sizes: 512G
Number of HDDs: 0
Number of removable drives: 0