Any guide on how to go from a github page of qt5 game to a package in OpenSuse (and maybe other distros too), that anyone can download and install as easily as anything?
What pieces of information need to be gathered and converted for a .spec file? How to format that information so that it works in a .spec file? What the conversion rules are? Does qt5 project’s my_project.pro contain all except text titles and descriptions in english? If not, what other places to look for information that .spec needs? Does OBS need some type of machine processed information that a working qt5 software in github does not have, and therefore that information must be written by the packager? If so, what kind of information could that be and what questions need to be answered in order to make OBS work properly?
Does OBS provide / show verification to end users that a package was built from github data and therefore the software works exactly like something compiled from github-loaded sources in qtCreator?