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Thread: Wine sound problem

  1. #1

    Default Wine sound problem

    Hi, all!
    I downloaded "Prince of Persia 2" game from http://www.bestoldgames.net/eng/old-...f-persia-2.php.
    But, when I try to run it by means Wine, the following is printed out:

    ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)

    Code:
    adrian@asia:~/Downloads/Prince 2> wine prince.exe
    DOSBox version 0.74
    Copyright 2002-2010 DOSBox Team, published under GNU GPL.
    ---
    CONFIG:Loading primary settings from config file /home/adrian/.dosbox/dosbox-0.74.conf
    CONFIG:Loading additional settings from config file /home/adrian/.wine/dosdevices/c:/use
    rs/adrian/Temp/cfgadff.tmp
    MIXER:Got different values from SDL: freq 44100, blocksize 512
    ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
    MIDI:Opened device:none
    adrian@asia:~/Downloads/Prince 2>  
    
    I'm using Wine 3.7-lp150.1.7 and DOSBox 0.74
    I was reading some posts about Wine sound problems but I can find the solution to my issue.

    Can anybody help me?

    Thank you in advance.
    [Adrián E. Córdoba]

  2. #2
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    Default Re: Wine sound problem

    I can only provide general advice here as I have little experience with running games under wine. Anyway, to start with some more info required...

    1. What is reported by the following?
    Code:
    aplaymidi -l
    2. Check/share the dosbox configuration
    Code:
    cat ~/.dosbox/dosbox-0.74.conf
    openSUSE Leap 15.0; KDE Plasma 5

  3. #3

    Default Re: Wine sound problem

    Quote Originally Posted by deano_ferrari View Post
    I can only provide general advice here as I have little experience with running games under wine. Anyway, to start with some more info required...

    1. What is reported by the following?
    Code:
    aplaymidi -l
    2. Check/share the dosbox configuration
    Code:
    cat ~/.dosbox/dosbox-0.74.conf

    Thank you for reply.
    Required information:

    Code:
    adrian@asia:~> aplaymidi -l
     Port    Client name                      Port name
     14:0    Midi Through                     Midi Through Port-0
    adrian@asia:~>  
    adrian@asia:~> cat ~/.dosbox/dosbox-0.74.conf
    # This is the configurationfile for DOSBox 0.74. (Please use the latest version of DOSBo
    x)
    # Lines starting with a # are commentlines and are ignored by DOSBox.
    # They are used to (briefly) document the effect of each option.
    
    [sdl]
    #       fullscreen: Start dosbox directly in fullscreen. (Press ALT-Enter to go back)
    #       fulldouble: Use double buffering in fullscreen. It can reduce screen flickering,
     but it can also result in a slow DOSBox.
    #   fullresolution: What resolution to use for fullscreen: original or fixed size (e.g. 
    1024x768).
    #                     Using your monitor's native resolution with aspect=true might give
     the best results.
    #                     If you end up with small window on a large screen, try an output d
    ifferent from surface.
    # windowresolution: Scale the window to this size IF the output device supports hardware
     scaling.
    #                     (output=surface does not!)
    #           output: What video system to use for output.
    #                   Possible values: surface, overlay, opengl, openglnb.
    #         autolock: Mouse will automatically lock, if you click on the screen. (Press CT
    RL-F10 to unlock)
    #      sensitivity: Mouse sensitivity.
    #      waitonerror: Wait before closing the console if dosbox has an error.
    #         priority: Priority levels for dosbox. Second entry behind the comma is for whe
    n dosbox is not focused/minimized.
    #                     pause is only valid for the second entry.
    #                   Possible values: lowest, lower, normal, higher, highest, pause.
    #       mapperfile: File used to load/save the key/event mappings from. Resetmapper only
     works with the defaul value.
    #     usescancodes: Avoid usage of symkeys, might not work on all operating systems.
    
    fullscreen=false
    fulldouble=false
    fullresolution=original
    windowresolution=original
    output=surface
    autolock=true
    sensitivity=100
    waitonerror=true
    priority=higher,normal
    mapperfile=mapper-0.74.map
    usescancodes=true
    
    [dosbox]
    # language: Select another language file.
    #  machine: The type of machine tries to emulate.
    #           Possible values: hercules, cga, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3
    000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe.
    # captures: Directory where things like wave, midi, screenshot get captured.
    #  memsize: Amount of memory DOSBox has in megabytes.
    #             This value is best left at its default to avoid problems with some games,
    #             though few games might require a higher value.
    #             There is generally no speed advantage when raising this value.
    
    language=
    machine=svga_s3
    captures=capture
    memsize=16
    
    [render]
    # frameskip: How many frames DOSBox skips before drawing one.
    #    aspect: Do aspect correction, if your output method doesn't support scaling this ca
    n slow things down!.
    #    scaler: Scaler used to enlarge/enhance low resolution modes.
    #              If 'forced' is appended, then the scaler will be used even if the result 
    might not be desired.
    #            Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2
    x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, sca
    n2x, scan3x.
    
    frameskip=0
    aspect=false
    scaler=normal2x
    
    [cpu]
    #      core: CPU Core used in emulation. auto will switch to dynamic if available and ap
    propriate.
    #            Possible values: auto, dynamic, normal, simple.
    #   cputype: CPU Type used in emulation. auto is the fastest choice.
    #            Possible values: auto, 386, 386_slow, 486_slow, pentium_slow, 386_prefetch.
    #    cycles: Amount of instructions DOSBox tries to emulate each millisecond.
    #            Setting this value too high results in sound dropouts and lags.
    #            Cycles can be set in 3 ways:
    #              'auto'          tries to guess what a game needs.
    #                              It usually works, but can fail for certain games.
    #              'fixed #number' will set a fixed amount of cycles. This is what you usual
    ly need if 'auto' fails.
    #                              (Example: fixed 4000).
    #              'max'           will allocate as much cycles as your computer is able to 
    handle.
    #             
    #            Possible values: auto, fixed, max.
    #   cycleup: Amount of cycles to decrease/increase with keycombo.(CTRL-F11/CTRL-F12)
    # cycledown: Setting it lower than 100 will be a percentage.
    
    core=auto
    cputype=auto
    cycles=auto
    cycleup=10
    cycledown=20
    
    [mixer]
    #   nosound: Enable silent mode, sound is still emulated though.
    #      rate: Mixer sample rate, setting any device's rate higher than this will probably
     lower their sound quality.
    #            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    # blocksize: Mixer block size, larger blocks might help sound stuttering but sound will 
    also be more lagged.
    #            Possible values: 1024, 2048, 4096, 8192, 512, 256.
    # prebuffer: How many milliseconds of data to keep on top of the blocksize.
    
    nosound=false
    rate=44100
    blocksize=1024
    prebuffer=20
    
    [midi]
    #     mpu401: Type of MPU-401 to emulate.
    #             Possible values: intelligent, uart, none.
    # mididevice: Device that will receive the MIDI data from MPU-401.
    #             Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
    # midiconfig: Special configuration options for the device driver. This is usually the i
    d of the device you want to use.
    #               See the README/Manual for more details.
    
    mpu401=intelligent
    mididevice=default
    midiconfig=
    
    [sblaster]
    #  sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
    #          Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
    #  sbbase: The IO address of the soundblaster.
    #          Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
    #     irq: The IRQ number of the soundblaster.
    #          Possible values: 7, 5, 3, 9, 10, 11, 12.
    #     dma: The DMA number of the soundblaster.
    #          Possible values: 1, 5, 0, 3, 6, 7.
    #    hdma: The High DMA number of the soundblaster.
    #          Possible values: 1, 5, 0, 3, 6, 7.
    # sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
    # oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All
     OPL modes are Adlib-compatible, except for 'cms'.
    #          Possible values: auto, cms, opl2, dualopl2, opl3, none.
    #  oplemu: Provider for the OPL emulation. compat might provide better quality (see oplr
    ate as well).
    #          Possible values: default, compat, fast.
    # oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mi
    xer rate accordingly).
    #          Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
    
    sbtype=sb16
    sbbase=220
    irq=7
    dma=1
    hdma=5
    sbmixer=true
    oplmode=auto
    oplemu=default
    oplrate=44100
    
    [gus]
    #      gus: Enable the Gravis Ultrasound emulation.
    #  gusrate: Sample rate of Ultrasound emulation.
    #           Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    #  gusbase: The IO base address of the Gravis Ultrasound.
    #           Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
    #   gusirq: The IRQ number of the Gravis Ultrasound.
    #           Possible values: 5, 3, 7, 9, 10, 11, 12.
    #   gusdma: The DMA channel of the Gravis Ultrasound.
    #           Possible values: 3, 0, 1, 5, 6, 7.
    # ultradir: Path to Ultrasound directory. In this directory
    #           there should be a MIDI directory that contains
    #           the patch files for GUS playback. Patch sets used
    #           with Timidity should work fine.
    
    gus=false
    gusrate=44100
    gusbase=240
    gusirq=5
    gusdma=3
    ultradir=C:\ULTRASND
    
    [speaker]
    # pcspeaker: Enable PC-Speaker emulation.
    #    pcrate: Sample rate of the PC-Speaker sound generation.
    #            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    #     tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only 
    if machine is set to 'tandy'.
    #            Possible values: auto, on, off.
    # tandyrate: Sample rate of the Tandy 3-Voice generation.
    #            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
    #    disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing 
    compatible).
    
    pcspeaker=true
    pcrate=44100
    tandy=auto
    tandyrate=44100
    disney=true
    
    [joystick]
    # joysticktype: Type of joystick to emulate: auto (default), none,
    #               2axis (supports two joysticks),
    #               4axis (supports one joystick, first joystick used),
    #               4axis_2 (supports one joystick, second joystick used),
    #               fcs (Thrustmaster), ch (CH Flightstick).
    #               none disables joystick emulation.
    #               auto chooses emulation depending on real joystick(s).
    #               (Remember to reset dosbox's mapperfile if you saved it earlier)
    #               Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
    #        timed: enable timed intervals for axis. Experiment with this option, if your jo
    ystick drifts (away).
    #     autofire: continuously fires as long as you keep the button pressed.
    #       swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
    #   buttonwrap: enable button wrapping at the number of emulated buttons.
    
    joysticktype=auto
    timed=true
    autofire=false
    swap34=false
    buttonwrap=false
    
    [serial]
    # serial1: set type of device connected to com port.
    #          Can be disabled, dummy, modem, nullmodem, directserial.
    #          Additional parameters must be in the same line in the form of
    #          parameter:value. Parameter for all types is irq (optional).
    #          for directserial: realport (required), rxdelay (optional).
    #                           (realport:COM1 realport:ttyS0).
    #          for modem: listenport (optional).
    #          for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
    #                         transparent, port, inhsocket (all optional).
    #          Example: serial1=modem listenport:5000
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial2: see serial1
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial3: see serial1
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    # serial4: see serial1
    #          Possible values: dummy, disabled, modem, nullmodem, directserial.
    
    serial1=dummy
    serial2=dummy
    serial3=disabled
    serial4=disabled
    
    [dos]
    #            xms: Enable XMS support.
    #            ems: Enable EMS support.
    #            umb: Enable UMB support.
    # keyboardlayout: Language code of the keyboard layout (or none).
    
    xms=true
    ems=true
    umb=true
    keyboardlayout=auto
    
    [ipx]
    # ipx: Enable ipx over UDP/IP emulation.
    
    ipx=false
    
    [autoexec]
    # Lines in this section will be run at startup.
    # You can put your MOUNT lines here.
    
    
    adrian@asia:~> 
    
    
    [Adrián E. Córdoba]

  4. #4
    Join Date
    Jun 2008
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    Default Re: Wine sound problem

    Quote Originally Posted by aecordoba View Post
    Thank you for reply.
    Required information:

    Code:
    adrian@asia:~> aplaymidi -l
     Port    Client name                      Port name
     14:0    Midi Through                     Midi Through Port-0
    adrian@asia:~>
    Okay, so the Midi device is at 14:0

    Your MIDI config doesn't specify the device ID...
    Code:
    
    [midi]
    #     mpu401: Type of MPU-401 to emulate.
    #             Possible values: intelligent, uart, none.
    # mididevice: Device that will receive the MIDI data from MPU-401.
    #             Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
    # midiconfig: Special configuration options for the device driver. This is usually the i
    d of the device you want to use.
    #               See the README/Manual for more details.
    
    mpu401=intelligent
    mididevice=default
    midiconfig=
    
    Try adding
    Code:
    midiconfig=14:0
    Then restart dosbox. See how that goes.
    Last edited by deano_ferrari; 28-Jun-2018 at 17:18.
    openSUSE Leap 15.0; KDE Plasma 5

  5. #5

    Default Re: Wine sound problem

    Quote Originally Posted by deano_ferrari View Post
    Okay, so the Midi device is at 14:0

    Your MIDI config doesn't specify the device ID...
    Code:
    
    [midi]
    #     mpu401: Type of MPU-401 to emulate.
    #             Possible values: intelligent, uart, none.
    # mididevice: Device that will receive the MIDI data from MPU-401.
    #             Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
    # midiconfig: Special configuration options for the device driver. This is usually the i
    d of the device you want to use.
    #               See the README/Manual for more details.
    
    mpu401=intelligent
    mididevice=default
    midiconfig=
    
    Try adding
    Code:
    midiconfig=14:0
    Then restart dosbox. See how that goes.
    With "midiconfig=14:0", terminal show:
    Code:
    adrian@asia:~/Downloads/Prince 2> wine prince.exe
    DOSBox version 0.74
    Copyright 2002-2010 DOSBox Team, published under GNU GPL.
    ---
    CONFIG:Loading primary settings from config file /home/adrian/.dosbox/dosbox-0.74.conf
    CONFIG:Loading additional settings from config file /home/adrian/.wine/dosdevices/c:/use
    rs/adrian/Temp/cfg7faa.tmp
    MIXER:Got different values from SDL: freq 44100, blocksize 512
    ALSA:Client initialised [14:0]
    MIDI:Opened device:alsa
    adrian@asia:~/Downloads/Prince 2> 
    
    
    but the game don't start.
    [Adrián E. Córdoba]

  6. #6
    Join Date
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    Default Re: Wine sound problem

    Ok, that's a separate issue. I know nothing about this game, but google might be your friend here using terms like "wine prince of persia" etc.

    Research the game here perhaps...
    https://appdb.winehq.org/index.php

    It's probably worth casting your support net wider by posting here as well...
    https://forum.winehq.org/

    Good luck.
    openSUSE Leap 15.0; KDE Plasma 5

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