F style wrote:
>
> Your way of running games actually helped me fairly (I used to do all
> manually: opened DOSBox, mounted in c: the game's directory, and ran the
> game --old times...--).
> In terminal I got some log which could describe the problem:
>
> Code:
> --------------------
> user@linux-loyv:~> dosbox ~/Documents/hocus-pocus/hocus.exe
> DOSBox version 0.74
> Copyright 2002-2010 DOSBox Team, published under GNU GPL.
> ---
> CONFIG:Loading primary settings from config file /home/jc_lara/.dosbox/dosbox-0.74.conf
> MIXER:Got different values from SDL: freq 44100, blocksize 512
> ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
> MIDI
pened device:none
> --------------------
>
> Now that I think about it, most of DOS games used MIDI for sound, didn't
> they? But anyway, do you have actually Timidity installed?
>
>
I did have timidty but un-installed it and tried the game I mentioned
earlier,I get similar messages as you but sound "does" work in my game
No special configuration done. Dosbox takes care of all those things I
guess. you can optionally try the game I have mentioned and check
whether sound works . The download size is about 3.4 MB
Code:
$dosbox ~/Downloads/rocks-3.1_0/rocks.exe
DOSBox version 0.74
Copyright 2002-2010 DOSBox Team, published under GNU GPL.
---
CONFIG:Loading primary settings from config file
/home/dartmouth/.dosbox/dosbox-0.74.conf
MIXER:Got different values from SDL: freq 44100, blocksize 512
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
DOSBox switched to max cycles, because of the setting: cycles=auto. If
the game runs too fast try a fixed cycles amount in DOSBox's options.
$
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