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Thread: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

  1. #1
    Join Date
    Jan 2009
    Location
    Romania, Bucharest
    Posts
    755

    Default Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    This is an annoying issue I'm experiencing in a few programs since I moved to openSUSE. When desktop compositing is disabled, certain window components (such as video players and 3D views) are no longer rendered or updated properly. Either the content is updated very slowly and results in slow frame rates, or not refreshed properly causing "views to infinity" (dragging windows in front of them to leave trails behind). So far I only have some examples that are part of this issue:

    - In Firefox, Youtube videos play very slowly and at a horrible frame rate when desktop effects are off. However, other video players on websites different than Youtube don't have this problem, nor other flash content I saw.

    - The 2D RPG engine OHRRPGCE (a game engine written in freebasic) also runs horribly slow if desktop effects are turned off.

    - The Quake map editor gtkRadiant (I use a fork based on the project) does not render its 3D viewports any more when desktop compositing is off. Here is a screenshot of me dragging my IRC window in front of it while the issue happens... other things should normally be shown where you can see the trails (like the white / gray grid which you can still see some pieces of):



    I could probably find more examples, but those are the ones I noticed so far. At the same time there are windowed renders that don't have this problem... such as MineCraft which works faster when desktop compositing is off.

    Upon some investigation, I noticed this is most likely a problem with the proprietary ATI driver. I use the driver from the geeko repository, since the open-source radeon one doesn't run 3D games nearly at all at this day. But I did a test with the FOSS radeon driver and the issue stopped happening in Radiant at least. So it feels like a problem between the ATI driver and Kwin... but why does disabling desktop compositing cause it? I almost always keep desktop compositing on so it doesn't harm me that much... but it's still an issue I'd like to fix. Anyone else getting this and knows how to fix it?
    openSUSE Tumbleweed x64, KDE Framework 5

  2. #2

    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    Experiencing the same issue with fglrx 9.012 driver. I'm using a ATI 6850HD with Catalyst 13.1 64 bit, Open Suse 12.2.
    I used to have a very similar issue when using Xinerama mode in my Xorg file, but no more since I have gotten rid of it.
    I also have very bad rendering issues with most things. Youtube videos are terrible to watch, games I can play just fine on windows I cannot run so well with this driver. I also tried with the previous version of Catalyst which was 12.* something, but the issues persist on 13.1.

  3. #3
    Join Date
    Mar 2008
    Location
    Phuket, Thailand
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    26,563
    Blog Entries
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    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    When using the proprietary ATI driver, there is an aticonfig app that one can run to tune the driver. I assume you ran that app and explored the various options for tuning ?

    I don't have the proprietary ATI driver running on any of my PCs at present time, so I can offer no specific advice.

  4. #4
    Join Date
    Jan 2009
    Location
    Romania, Bucharest
    Posts
    755

    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    Like I said, I need the fglrx driver until the open-source radeon one can run all games as acceptably. I heard that driver will be a lot better in openSUSE 12.3 so I'm waiting for that.

    I haven't used aticonfig until now, only installing the fglrx driver package. Anyone got an idea which setting there I should look for and modify (in case it's safe)?
    openSUSE Tumbleweed x64, KDE Framework 5

  5. #5
    Join Date
    Jun 2009
    Location
    Mangfall, Germany
    Posts
    1,500

    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    You have a better graphics card than I have access to, but

    what kernel are you using?
    please post output of cmd
    Code:
    rpm -qa | grep kernel
    whats your output of cmds shown below?
    you should be able to see what is missing.

    mine are :-

    Code:
    <2013Jan23><12:42><~>  fglrxinfo
    display: :0  screen: 0
    OpenGL vendor string: Advanced Micro Devices, Inc.
    OpenGL renderer string: ATI Radeon HD 3200 Graphics
    OpenGL version string: 3.3.11653 Compatibility Profile Context
    
    ----------------- and ------------------
    
    <2013Jan23><12:42><~>  glxinfo
    name of display: :0
    display: :0  screen: 0
    direct rendering: Yes
    server glx vendor string: ATI
    server glx version string: 1.4
    server glx extensions:
        GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
        GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, 
        GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group
    client glx vendor string: ATI
    client glx version string: 1.4
    client glx extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_profile, 
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
        GLX_MESA_allocate_memory, GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
        GLX_MESA_swap_frame_usage, GLX_NV_swap_group, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB, 
        GLX_ARB_fbconfig_float, GLX_AMD_gpu_association
    GLX version: 1.4
    GLX extensions:
        GLX_ARB_create_context, GLX_ARB_create_context_profile, 
        GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
        GLX_EXT_swap_control, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
        GLX_MESA_swap_control, GLX_NV_swap_group, GLX_OML_swap_method, 
        GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
        GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
        GLX_SGIX_swap_barrier, GLX_SGIX_swap_group, GLX_SGIX_visual_select_group, 
        GLX_EXT_texture_from_pixmap
    OpenGL vendor string: Advanced Micro Devices, Inc.
    OpenGL renderer string: ATI Radeon HD 3200 Graphics
    OpenGL version string: 3.3.11653 Compatibility Profile Context
    OpenGL shading language version string: 3.30
    OpenGL extensions:
        GL_AMDX_debug_output, GL_AMD_conservative_depth, GL_AMD_debug_output, 
        GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend, 
        GL_AMD_name_gen_delete, GL_AMD_performance_monitor, GL_AMD_pinned_memory, 
        GL_AMD_sample_positions, GL_AMD_shader_stencil_export, 
        GL_ARB_ES2_compatibility, GL_ARB_base_instance, 
        GL_ARB_blend_func_extended, GL_ARB_color_buffer_float, 
        GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, 
        GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
        GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend, 
        GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced, 
        GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, 
        GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
        GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
        GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, 
        GL_ARB_get_program_binary, GL_ARB_half_float_pixel, 
        GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays, 
        GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, 
        GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture, 
        GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
        GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
        GL_ARB_provoking_vertex, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, 
        GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, 
        GL_ARB_shader_objects, GL_ARB_shader_precision, 
        GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, 
        GL_ARB_shading_language_100, GL_ARB_shading_language_420pack, 
        GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_shadow_ambient, 
        GL_ARB_sync, GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object, 
        GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_compression, 
        GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map, 
        GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
        GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
        GL_ARB_texture_float, GL_ARB_texture_mirrored_repeat, 
        GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
        GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
        GL_ARB_texture_snorm, GL_ARB_texture_storage, GL_ARB_timer_query, 
        GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, 
        GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix, 
        GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
        GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object, 
        GL_ARB_vertex_program, GL_ARB_vertex_shader, 
        GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array, 
        GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, 
        GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil, 
        GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3, 
        GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, 
        GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, 
        GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
        GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
        GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access, 
        GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, 
        GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
        GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB, 
        GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters, 
        GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays, 
        GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
        GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
        GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
        GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, 
        GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D, 
        GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
        GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc, 
        GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map, 
        GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
        GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
        GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer, 
        GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
        GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
        GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm, 
        GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query, 
        GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, 
        GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, 
        GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image, 
        GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float, 
        GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
        GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, 
        GL_SUN_multi_draw_arrays, GL_WIN_swap_hint, WGL_EXT_swap_control
    
    65 GLX Visuals
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
    0x023 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x024 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x025 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x027 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x028 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x029 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
    0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
    0x02b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
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    0x02f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
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    0x036 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x037 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
    0x038 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
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    0x055 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x056 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x057 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
    0x058 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
    0x059 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
    0x05a 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  2 1 None
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    0x05d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x05e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
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    0x060 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  4 1 None
    0x061 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
    0x062 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 None
    0x063 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x064 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x065 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x066 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x06b 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x06c 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x06d 24 dc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x06e 24 dc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x0b6 32 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  4 1 Ncone

  6. #6
    Join Date
    Jun 2009
    Location
    Mangfall, Germany
    Posts
    1,500

    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    post #5 continued

    Code:
    75 GLXFBConfigs:
        visual  x   bf lv rg d st  colorbuffer  sr ax dp st accumbuffer  ms  cav
      id dep cl sp  sz l  ci b ro  r  g  b  a F gb bf th cl  r  g  b  a ns b eat
    ----------------------------------------------------------------------------
    0x023 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x024 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x025 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x026 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x027 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x028 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8  0  0  0  0  0 0 None
    0x029 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
    0x02a 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0  0  0  0  0  0 0 None
    0x02b 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x02c 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  8 16 16 16 16  0 0 None
    0x02d 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x02e 24 tc  0  32  0 r  . .   8  8  8  8 .  .  0 24  0 16 16 16 16  0 0 None
    0x02f 24 tc  0  32  0 r  y .   8  8  8  8 .  .  0 24  8  0  0  0  0  2 1 None
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  7. #7
    Join Date
    Mar 2008
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    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    Quote Originally Posted by MirceaKitsune View Post
    I haven't used aticonfig until now, only installing the fglrx driver package. Anyone got an idea which setting there I should look for and modify (in case it's safe)?
    If it were me, I would run aticonfig, record the PRECISE settings that I had in place currently, and then one setting at a time start exploring the different settings, being certain to restore each setting back to the start/default value after I tested the setting.

  8. #8
    Join Date
    Jan 2009
    Location
    Romania, Bucharest
    Posts
    755

    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    Quote Originally Posted by keellambert View Post
    You have a better graphics card than I have access to, but

    what kernel are you using?
    please post output of cmd
    Code:
    rpm -qa | grep kernel
    whats your output of cmds shown below?
    you should be able to see what is missing.

    mine are :-
    I have the latest Kernel in the openSUSE 12.2 repository, which seems to be 3.4.11-2.16.1. As for the commands:

    Code:
    mircea@linux-qz0r:~> rpm -qa | grep kernel
    kernel-default-devel-3.4.11-2.16.1.x86_64
    kernel-source-3.4.11-2.16.1.noarch
    kernel-desktop-devel-3.4.11-2.16.1.x86_64
    kernel-firmware-20120719git-2.9.1.noarch
    kernel-syms-3.4.11-2.16.1.x86_64
    kernel-devel-3.4.11-2.16.1.noarch
    kernel-desktop-3.4.11-2.16.1.x86_64
    kernel-xen-devel-3.4.11-2.16.1.x86_64
    Code:
    mircea@linux-qz0r:~> fglrxinfo
    display: :0  screen: 0
    OpenGL vendor string: Advanced Micro Devices, Inc.
    OpenGL renderer string: AMD Radeon HD 6800 Series 
    OpenGL version string: 4.2.11931 Compatibility Profile Context
    Pastebin for the last one cuz the forum limits suck: http://pastebin.com/raw.php?i=pBj89qaZ
    openSUSE Tumbleweed x64, KDE Framework 5

  9. #9
    Join Date
    Jun 2009
    Location
    Mangfall, Germany
    Posts
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    Default Re: Video players & 3D renders, slow or broken when desktop compositing is disabled (ATI driver bug)

    @MirceaKitsune

    Your kernel install is consistent, so no problems expected there.

    Your glxinfo output also looks ok. A few more entries than mine
    but consistent with having compositing enabled and a superior graphics card.

    As the install of the amd driver install appears to be correct,
    I can only suggest you follow oldcpu's advice.

    Cheers

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