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I will have to do some reverse engineering, so I was wondering if anyone can recommend some software for that? What I need is to disassemble a shared object into ASM and then re-assemble it again from that (modified) source. Is that even possible for shared objects?
Also any tools for easier visualization of shard objects with stripped (non-existing) symbol tables? I have the original source code of a project (written in C), but the shared object in question is a modification (and a slight port into C++) of that source, its code nowhere to be found as the programmer resigned and took off with sources... |
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The only reverse-engineering tool I can refer you to is a program called Boomerang, which is used to revert binaries back to C code. It may or may not work for assembly or C++ also. I forget which other languages it works for.
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The last time I looked into it was last summer, and it was still a work in progress...sort of a "beta" program. I was going to use it to revert an old abandonware game from a binary back into C++. I hope it works for you. Good luck with your project.
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